SamSuka
BondsDefiled
BondsDefiled

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What’s Coming Next for Bonds Defiled

First off, I hope you enjoyed the recent update!
It was a lot of work, and honestly, it came with more than a few sleepless nights ^^°
Thank you for playing and supporting Bonds Defiled!

Now, let’s talk about what’s coming next, the next update is planned for release in about 2 weeks, and while there won’t be much new story content this time, there’s a ton going on under the hood.

⚔️ Battle System Overhaul

Let’s not sugarcoat it: the current battle system is… bad. It badly needs an overhaul.
That’s what I’m working on now. The next version still won’t be the final form, but it’ll be a improvement and will finally let me implement other features.

🌙 Transformation System – First Glimpse

This update will introduce the transformation system — not in full, but through the corruption mechanic starting to take hold.
Characters will slowly begin to change in physical appearance and behavior, and these transformations will happen over time, not instantly.

Planned permanent transformations (so far):

There will likely be temporary transformations for certain scenes as well, and can be included for other characters as well, but permanent changes will come gradually, with proper buildup and character reactions — not just a “surprise, you woke up with a dick” moment.

Eventually, you’ll get branching choices to lock in or avoid certain changes — similar to how the NTR path works in Chapter 2.

Why not go all in right away?

Good question.
Every time a character has multiple forms (e.g. normal/feminized/futa/etc.), the number of scene variations multiplies fast.
Here’s a quick example:

And since I’m still a solo dev doing this in my free time while balancing a full-time + part-time job, I have to be smart about scope. Otherwise, updates will take forever and the game would fall into branching hell — something I’ve seen happen to other great projects, and I’d really like to avoid that.

So: transformations are happening, but in a focused and manageable way.

🔮 Soul Blessings & Corruption Buff/Debuff System

This new system will let you adjust blessings and corruption effects, giving you more control over how you build your characters.
And yes — currencies like gold will finally be useful.

🍑 And of course… H-Scenes

Wouldn’t be a Bonds Defiled update without some heat. 🔥
There’ll definitely be new H-content alongside all the tech work — can’t forget the good stuff 😉

🎨 Character Model Overhaul

Visual consistency has been bugging me for a while now. I’m starting to overhaul character models, beginning with the MC (he needed it the most — you might’ve noticed some of his new look in Chapter 2 already) and Serin, who looks a bit awkward in some images.
New designs will be shared here on Patreon first.

Not sure how much I’ll get done in the next 2 weeks, but I’ll try my best!

Thanks again for being here and supporting this messy, lewd, chaotic little project. This next update might not push the plot much further, but it lays the foundation for everything to come. And after that… we’ll go wild again. 😏

More previews soon!


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