Happy New Year!
I'd like to wish everyone a happy new year, and that 2026 is a great year for you β₯οΈ This project turned one year old a week ago and has changed a lot since then. I'm glad that so many people have enjoyed the project and are following its development with me. Thank you so much for your support in every way possible, from those who propose new mechanics, functionality changes, and story suggestions, to those who have decided to financially support the project. Every change made has always been done with the intention of improving the game in some way
At this point, there are still many things to be done, since, as I said when the first versions came out, "this type of game has a lot of flexibility for many mechanics." But I hope that in 2026 I'll be able to implement the biggest ones and thus have a base version with everything working π
In this role of "game developer," I've learned many new things, and now I appreciate much more the people who dedicate themselves to this full-time. I don't know if I'll be able to dedicate myself to this in the future, but as long as I have some time, I'll dedicate myself to developing these kinds of projects π
To close, I'd like to reiterate my immense thanks for the support of everyone who follows the project, and I wish you a happy 2026 β₯οΈ
-Dev
P.S.: I uploaded some images to Twitter because I wanted this post to be visible to everyone. Here's the link.
Brandon
2026-01-03 10:33:14 +0000 UTCMark Williams
2026-01-01 19:22:54 +0000 UTCVonAed
2026-01-01 17:36:31 +0000 UTC