SamSuka
aurorasfog
aurorasfog

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April Development Log II

Hey, guys! After updating the grass, I was bothered by the situation with fps drawdown, and therefore I decided to fix this problem. As a result, I changed the method of rendering vegetation and due to this I got an increase of ~30 fps.
Before (300 meters grass draw distance & 100% density):
After:
After (optimized grass):

Also, due to the increased density, the grass began to cover some types of mushrooms, so I had to check everything and remove some of the excess near the mushrooms and traps.

New points of interest have also been added to the game. In some of them, you can find rare loot, and a random loot system has been added for variety, so that each new playthrough will bring something new.

Gameplay

Points of Interest

Comments

And now I think I've added too much grass :D Well, at least players can decrease it's density.

CATINMASK

The new grass looks pretty nice, also this new points of interest gives more world immersion for the player when exploring, really good work.

Stone Cold


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