SamSuka
Gabriel Paixão
Gabriel Paixão

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[Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only)

GLSL PE is a update of the old known SEUS PE, I changed the name because I haven't permission of Sonic Ether for use this name.

In this beta I added physically based atmosphere with some hecks for optimize the shaders.

Basically everything affects everything and all is generated based in sky atmosphere.

Changelog:
-Dynamic Direct light;
-Atmosphere based sunlight;
-Atmosphere based skylight;
-Atmospheric Scattering;
-GGX Specular;
-Physically based Kelvin temperature for torchlight;
-Removed AO;
-Independent time cycle made by shaders (For better animations and effects);
-Massive optimization;
-New tonemap;
-gl_FragCoord vignette;
-Chunk Animator;

WARNING!!
the shaders use the own time cycle and weather.
I recommend for better experience:
-Enable "Always Day";
-Disable "Do Daylight Cycle";
-Disable "Weather Cycle";

The focus of the shaders is cinematic, not gameplay, you can play survival.. but get ready to see mobs spawning at "day time" and dying at "night".

The warning is given, don't report this as a bug.

I hope you like it!

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You AREN'T ALLOWED to:
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You ARE ALLOWED to:
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[Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only) [Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only) [Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only) [Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only) [Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only) [Download] GLSL PE Beta 1 Ultra (Bedrock - Android and IOS only)

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