hey lads! em i'd say we've reached alpha development, but for those who think this is still very rough, well it is lmao and yes, Happy New Year lads - player can now have checkpoint after getting to room with blue colored card key - when player get their checkpoint, player no longer spawns in cell but in safe room - if player is captured at any point, checkpoint should be reverted and spawn back to cell - there's a keycard in the cell in order to test the green colored key card BUILD LINK https://shirou01.itch.io/boundproject-guest-builds-h201he80r1h80he password is 9U2GH39Z Video Preview https://www.deviantart.com/ryuu01/art/BoundProject-Devlog-32-1140227509 Voices shoutout to - Voice 1 shoutout to @QuetzalYVerde, https://quetzalyverde.carrd.co/ - Voice 2 shoutout to @Aife_thedarkelf, https://aifevoices.actor/ - Voice 3 shoutout to @Tsuma-ASMR, https://linktr.ee/tsumaasmr - Voice 4 shoutout to @ErisVox, https://twitter.com/ErisVox - Voice 5 shoutout to @Bashful_Echo, https://linktr.ee/succubaelyre - Voice 6 shoutout to @Rhaena, https://www.erin-kress-vo.com/ - Voice 7 shoutout to @Jaime, https://www.thevoiceactingnerd.com/ here's what's the minimum spec - CPU | intel(R) Core (TM) i5-9400F 2.90GHz - GPU | NVIDIA GTX 1050 Ti (prepare to use lower scale resolution) - 16 Gb of RAM other mandatory softwares - visual studio 2019 - latest .NET framework - DirectX runtime - DX12 available - latest driver existing other redirects at https://boundproject.carrd.co/ have a nice and tidy day lads, cheers =D