Hey, everybody!!!!!!!!!!!!!!!!!!!!!!! First of all, I'll tell you what
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I noticed that the old links to download animations automatically updated(on the server, but not here on the site) and stopped working. I replaced some of them, but I haven't had time to look at the rest of them yet. If you find a post in which download links do not work do not hesitate and write me I will quickly fix everything. And after Sif is released, I'll check and fix all the download links. Make order with this and adding alternatives.
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And now to the Sif short report part.
Started working on the final scene quite good. It turned out to do so that the transition scene was not too big as I think. That would not lose the final pace of animation. For the first pose in the finale I wanted to choose this pose for some reason. Where Sif is pinning us to the column. I took a couple of interesting angles. Most of which I've already animated. From the beginning of the final scene where we make pathetic efforts to resist Sif.

Continuing with the aftermath of that pathetic resistance.


The pose itself is not super dynamic as I would like, but thinking all day about how to make some crazy effect came up with a strange idea.

Perhaps the idea is quite delusional realization of which by release will be in doubt but I will definitely try to make it. Actually the most idea for the finale of this pose and the transition to dogg\ystyle is to do so that the heroine hands and feet embraced the column (hanging on to her)pressing against the hero as much as possible only by the force of his body and as an organic way to make the animation of sex in this position. Ideally to make the most aggressive near-realistic but not quite the movement of their bodies. I don't know what will happen, but we'll see.
I'm keeping social media to a minimum right now, writing post and other things takes me quite a lot of time. So I've made it as simple as possible for this report. I will do facial expressions, hair and body physics when I finish this pose. In the meantime, I've been working through the pose angles and all our favorite elements of slapping and grabbing.

Now I'm going to do a quick preliminary render of what I've already done to see the full animation and figure out how long or short to make these two remaining final poses. It is likely that I will already begin to do an element with the grap of the column if the duration to enough for this pose. If of course the idea with this pose visually will be weak or unrealized I will try to think of an alternative that would give dynamics to this scene that would correspond to the final.
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Actually, that's it. I'm going to try this idea of hugging the column and pressing the character into it. I don't promise, but I'll try to do another report in the 20s. There already we will see my attempts to realize this idea. Thank you all for reading this! Bless for the support. Hugs so you don't get sick. See you in the next report.
Dezmall
2025-04-13 17:02:10 +0000 UTCDezmall
2025-04-13 16:58:05 +0000 UTCキョン
2025-04-13 00:46:15 +0000 UTCCrazy Capricorn ♑️
2025-04-13 00:45:42 +0000 UTCDelltree100
2025-04-12 17:28:39 +0000 UTCKey JX
2025-04-12 17:05:45 +0000 UTC