Status report
Added 2019-06-30 21:15:01 +0000 UTCAnimation is still rendering... To be more transparent - animation's length is 2500 frames. Average render time per frame is around 4-5 minutes. So using quick maths:
2500*4 = 10000 minutes
10000/60 ≈ 167 hours
167/24 ≈ 7 days
7 days of non-stop rendering and only if it was rendered from one single angle. But well... it is not. So time can be doubled if not tripled. I already optimizing it as much as I can. This is the price for higher resolution.
Comments
Can't wait!
2019-07-09 04:47:07 +0000 UTCBest of luck! Really hoping to see more of Emily!
Wendigo
2019-07-05 18:57:04 +0000 UTCHoping it is a decent length also :D. Mmmm
2019-07-03 04:46:51 +0000 UTCI'm drinking, but no problem. I'm one of those people that pays for high results and not speeds. If it takes longer to put out a higher quality version of something, i'm totally cool with waiting for it.
Lemonbread
2019-07-01 00:56:55 +0000 UTCtake your time, can't wait to see it! :)
Shawn
2019-07-01 00:13:08 +0000 UTCTechnically yes, but affordable variants aren't much faster, if faster at all. So not worth it.
Guilty
2019-06-30 23:21:00 +0000 UTCIs it possible to use a render farm?
Monty Chun
2019-06-30 22:58:09 +0000 UTCLooking forward to this next work. Hope you included some anal as well.
2019-06-30 22:45:23 +0000 UTCI'm using very fast render engine and current render time is not that bad. If I was using blender - same animation could take months to finish.
Guilty
2019-06-30 21:23:48 +0000 UTCconsidering how good the quality is, i'm not overly surprised. unless you have tony stark levels of tech, this is what it'll be! good luck!
oogieboogie
2019-06-30 21:20:27 +0000 UTCI had no idea how intensive rendering something like that could be holy cow.
2019-06-30 21:16:54 +0000 UTCCan't rush quality
TracerO
2019-06-30 21:15:54 +0000 UTC