SamSuka
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WIP: Ty Lee #2

I tried to make her eyes smaller but instead I think she looks kinda sleepy? The model I wrapped has big eyes plus the size of her iris doesnt help too much (small iris make the eyes bigger but this is more noticeable on the first post of Ty Lee)

And about her body I think Im going to start over, mostly I noticed some weird "lines" on her thighs and the side of her torso and I dont recall use something that affect that :S

and in other news I import the morph for Katara for Daz, expect more new about her tomorrow C:

WIP: Ty Lee #2 WIP: Ty Lee #2 WIP: Ty Lee #2 WIP: Ty Lee #2 WIP: Ty Lee #2 WIP: Ty Lee #2 WIP: Ty Lee #2

Comments

I think part of the issue is that her face need to be a bit "longer". The distance from her eyes down to her chin should be expanded, by elongating everything below her eyes. They're all positioned correctly, but the lower half of her face definitely looks bigger in the animation, and it's that ratio that is making her eyes look "off" I think. EDIT: I put a visual explanation in the Discord idea-and-feedback channel.

GemLord

It's a lot closer to what I had in mind. It could be the software shading that's making it look off, since it does make the "eyebags" for lack of a better term stick out more.

Legoguy9875


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