Poll: Model problem
Added 2023-03-11 16:37:19 +0000 UTCGood mornig everyone!!! a few days ago I talked about some solutions to a certain problem that some of you have with the rig of the newest characters so I need to know if someone still have problems after do the possible solutions to this, so please vote if still have problems ( you cant move the IK of the rig or Blender crashes for some reason) of the rig or if everything works fine, thank you and have a nice day C:
Comments
nah my bad I didnt explain correctly hehehe its kinda hard to tell the solution since I dont have that problem :S still Im going to try or the other solution is roll back the version im working it
Lia
2023-03-12 03:08:06 +0000 UTCOh gotcha! My bad I misunderstood haha
Appdattta
2023-03-12 02:57:04 +0000 UTCbut what I meant is probably for some people Blender crashes because of the Softbody (since its the only thing new I add) but the IK problem is another problem related to the addons, my bad I should specify a little bit more which problem it was but still these two things are kinda related to the Blender crashing
Lia
2023-03-12 02:54:31 +0000 UTCI don’t believe this is a problem normally but I was having issues with the IK controls on the arms of the Robin model you made a little while ago, idk if that’s an issue anyone’s reported before
Appdattta
2023-03-12 02:17:51 +0000 UTCNot a problem. Always happy to help.
themanwiththemole
2023-03-12 01:30:00 +0000 UTCmmm yeah looks like soft body has something to do with the crashes, thanks for letting me know C:
Lia
2023-03-11 21:49:49 +0000 UTCMoving the mesh around with it on didn't crash it, however, if I hit play, it would crash after a few frames. Turning off soft body also didn't crash it. It seems like if both of them play at the same time will crash it.
themanwiththemole
2023-03-11 20:15:45 +0000 UTCThanks for sharing this C:, just one question if you had collisions on, casually this made Blender crash ? I want to see patterns if its the rig itself or the softbody
Lia
2023-03-11 19:20:22 +0000 UTCAfter updating Daz importer, it began to work fine for me, though I have to disable the collision modifier for it to work.
themanwiththemole
2023-03-11 19:03:27 +0000 UTC