Well guess what guys, today I was able to get some characters from SF6 but it's a pain in the ass, like really hard and Im not even done porting the Manon, I still have to paint MANUALLY the textures which its kinda hard since I have to use a lot of masks, Im not sure if the hair materials are correct since there is no alpha ( I think) soo Im not sure if its worth pull all that effort, I still have to wrap the head correctly, import it to Daz and start working normally on the Body, go back to Blender, apply the rig and add the default clothes and repeat all this process with every character unless someone share the models it could be less work, I still have to wrap the head to be able to use it on Daz but still I dont have to deal with the textures hahaha, Im going to keep porting some models but Im not sure if I can make it for the next month since I have focus on the content of this month
Now about Link:
I mess pretty heavily the hair, all those changes I made to the hair to fit the hat wasn't on a shapekey sooo I kinda have to do all the hair again lol but I think Im going to upload it like this since its only for test purposes, the final version will come with proper shapekeys for the hair lol
so probably Im going to uploading him tomorrow on the Gdrive
abs
2023-06-11 22:10:20 +0000 UTCQue Bon
2023-06-04 23:35:20 +0000 UTCLeonardo Caravaccio
2023-06-04 10:23:08 +0000 UTCIBEX-CG(Jimmyyu)
2023-06-04 03:35:08 +0000 UTC