Rigify or MHX?
Added 2024-02-14 23:24:15 +0000 UTCHello everyone! I feel like a really know the answer ( I think lol) but still I wanna know your opinion about chaging the to Rigify, I dont really think this affect the morphs I forgot to add them in Launch lol but I think the morphs are safe. Im not really sure if you still need MHX ( I really doubt) but the whole point of switching to Rigify is to no longer depend on MHX, the reason why I didn't did this before its because the last version caused problems with the leg IK and the knees pole but apparently with the new version is already fixed the only problem is it affects the initial T-pose but I think that's not necessarily a problem
in any case Im going to upload a test version of Launch just to see if everything works properly
Comments
yeah that guide is only for those who use Blender 4.0 only but if you have both version you dont have to worry C:
Lia
2024-02-15 19:41:33 +0000 UTCBeen struggling with mhx on blender 4.0 :/ fortunately can use your models with 3.5 yet :)
Lacoux3d
2024-02-15 01:08:39 +0000 UTC