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ZnelArts
ZnelArts

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Whats New on The Villain Simulator Beta 9

 The Villain Simulator Beta 9 is out. Download it here!  

This is the Phase I release of the Hero Status System that I will be implementing, although this release may seem that it has not improved much from Beta 8, internally a lot of work was done to open support for the Hero Status and Personality.

Phase I was about building the foundation of the character status and personality, a status system was implemented that contains logic and stores the hero's status, a new UI Console was also introduced to let players see this status as they get affected.

With this in place I can start working on the personality changed based on the status of the character and here are a few ideas:

The last one has been implemented and now the hero can be killed if its health reaches zero.


In addition to this system a few improvements were made:

Baked Ligthing and improved Main Machine textures

This was done mostly to optimize the rendering of the scene while at the same time improving the visual quality. Made some lights to be static and precomputed the surface reflections of the scene, I also realized that the materials used on the main machine were adding around 20% of overhead to the rendering, with this change you can expect this much gain in performance while having everything look better. 


Created Mini Holo Interface for Weapons

Some aspect that will come with the gameplay later involves saving the ammo you have for the different weapons available, this will add challenge when using this tools and will create gamification. Don't worry, Patreons will get a cheat mode in which ammo will be unlimited for "Testing Purposes"


 What else? 

As usual some other improvements had been made which include small optimizations and bug fixes, for a full list please check the end of this post.

 

Desktop Mode Controls

WASD - Movement

E - Grab/Interact

R - Reset Game

Ctrl - Crouch

Left Click - Shoot/activate

Right Click - Toggle Hands

Ctrl U - Debug Panel


VR Mode Controls

Trigger - Shot/Interact

Grab - Grab

Joystick/Pad up - Teleport/Pointer

 Joystick/Pad left/right - Snap Turn


List of changes ( abridged )






Whats New on The Villain Simulator Beta 9

Comments

I was just wondering will there be Ps4 version of the game because i was searching a little on the store and i couldn’t find it.

Yes thank you!

Kirk Wild

Hello, are you able to bring the UI pointer using the joystick? Then pressing the trigger to activate it.

ZnelArts Game Dev

In VR i can't use any of the buttons which control the machines or select characters. I have an Oculus.

Kirk Wild

where did the scalpel and stuff go. also what do they do,. and big one how do i get the pleasure meter up. no mater wat i do nothing works

lover not fighter

Hello, yes Im still working on this

ZnelArts Game Dev

Is this still being updated? If it is I will subscribe!

C

first thanks for doing a MAC version, second could the keyboard be more interactive. Great game

keyscience

First, thanjs

keyscience

I'm just curious if the tools like the scalpel, blade and syringe have any use yet or if they're for future content

Looks awesome, good job! :)

Offshore - Adult Games Developer

Seriously? That would make it more of a tacky 'joke' than a villain 'simulator' as the name suggests. Surely more fundamental additions would be 'ball-gags' etc

Yeah, Im imagining how to implement that!

ZnelArts Game Dev

breast expansion serum would be a fun addition ;)

Yeet_Cannon

Thank you for the answers!

Eric Heilmann

Thanks! 1. TVS will not be sold, is more like fan work and will eventually be free, with nice addons and updates for patreons. 2. Yes it will be, I will announce it where to find it but will also be available here. 3. What is HP? I do have tweeter.

ZnelArts Game Dev

I have so many Questions: 1. Where will you sell it, when it's done? 2. Will there be a public Version/Demo to check if my PC can run it? 3. Do you have a HP?

Eric Heilmann


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