Checking In
Added 2017-01-19 03:21:25 +0000 UTCBeen busy with a lot of stuff on the home front the last few days, so I haven't had a chance to do much of anything related to projects for a few days. Figured that in light of that, I should at least pop on here and fess up to that much.
Now, on to brighter news:
I have a new build all ready for Wanton Cove. I'll be posting it some time tomorrow after I make one last pass over the new content in search of glaringly obvious spelling/grammar errors. You can probably expect to see the new build is maybe 15-20 hours from the time of this post.
Got a lot of free time coming up over the next few days. Unless something unexpected comes up, I should have free time on my hands every day for the next week, and I intend to spend a good portion of that time working on these projects.
I hope to spend tomorrow and Friday working on Inheritance with the intent of getting some of the mechanical stuff in place followed by some of the content I''ve already written. The focus will be on laying out the locations within the mansion as well as some of the random events associated with them. Once that much can be done, I can get some initial testing done to make sure it all works before I move on to add more.
As soon as I have my goals met for Inheritance, I'll be settling into Wanton Cove again. I have eleven major items on my to-do list for day 4. Several of those are major scenes, one of them is a second transformation mechanic. Day four will likely be done in two releases, maybe three. (The second transformation mechanic, along with its related content will justify a release of its own.)
Short version: New build of Wanton Cove tomorrow. Will likely have lots of progress to report over the next week.