The Allure of Wanton Cove .64 Patron Build
Added 2017-01-29 19:07:02 +0000 UTCReleased this to the testers a few days ago, and no one has reported any problems with it yet. I figured that was as good a sign as any that its good for release!
This new build has about 11k words of new content, which is a pretty big update, especially the total game size is now around 138k words of content. This said, all of this new content is associated with two new scenes and a little followup associated with them.
Both new scenes in the game are on day 4 and are unique scenes that do not repeat themselves. There is a new transformation mechanic in the game, but only testers and patrons have access to the cheat option that will allow you to see all of the changes (All but the last scene for it has been written. Unfortunately, without what I need to allow for natural progression through that transformation chain, only the first change is reachable through natural play at this time. That should change around version .7 - .75 of the game.)
Hope that you all enjoy the new update!
Up Next:
For this update, I opted to focus on the only major mechanical aspect going into the game for "Day 4" instead of working on a bunch of scenes that need to be written for that day. After all, I kind of dread doing the mechanical stuff and love doing the writing, so this gets the hard part for me out of the way so that I can enjoy working on the next couple of updates instead of making it a chore. ;)
The next week will be focused heavily on Inheritance in the hopes of starting to add the content I've already written into the game as well as writing a bit more content. No promises, but I hope to have a simple test build up for the game in the next two weeks.
In about a week, I want to shift my focus back to Wanton Cove and will see about writing a few scenes for the next build of the game before giving a build to the testers again
Right now, I'm promising a new build of Wanton Cove once a month, though releases are more likely to appear every three weeks. Week 1: Work on Wanton Cove, Week 2: Testing/bug fixes for Wanton Cove while working on Inheritance, Week 3: Final touches on Wanton Cove while work is focused on Inheritance. Release new build of game and repeat the proccess. This gives me a week worth of wiggle room if either real life broadsides me or I have to run down a perticularly vexing bug.
Comments
That was quicker than I had expected. It looks like everything is working correctly now, and I fixed a couple of really minor bugs I stumbled across in the meantime. Let me know if there are any lingering issues. Enjoy!
Aftermath Team
2017-01-30 02:18:10 +0000 UTCUpdate: Still working on this. I think I have a handle on things with a little help from a member of the TFGamesSite community. Just want to run the fix past at least one person before I commit to a bug fix build. If I hear nothing back, or I get confirmation that it works by morning, I'll post a new build then. For the time being, it appears that everything in the game is working except Tanya, . . . and lets face it, with all the work she does for you guys, she probably needs the time off. :P Will have a fix up as soon as I'm able.
Aftermath Team
2017-01-30 02:05:45 +0000 UTCBug was reported where Tanya is a little broken on day two. Will be looking into the problem this evening.
Aftermath Team
2017-01-29 21:31:46 +0000 UTCThank you for the heads up, I appreciate it. Just reloaded the game with the fix.
Aftermath Team
2017-01-29 20:49:13 +0000 UTCFor me the option "Add +1 Mutation" does not add mutation.
pukl
2017-01-29 20:30:50 +0000 UTC