General Progress Report:
Added 2017-06-13 20:47:06 +0000 UTCBeen a busy day today, even if I don't have as much to show for it as I would like.
In order of what I worked on:
The Allure of Wanton Cove:
Spent about an hour working on this first thing this morning. Fixed a couple of small bugs, did two minor rewrites, and worked my way through a couple of suggestions at the same time. End result is a couple of scenes should play out a little smoother.
The Virgin Games:
Spent about three hours today taking one branch of my chyoa story by the same name and dropping into a file for you guys to play. Basically, I had mentioned I was going to do it and wanted to pitch the idea past all of you in more detail. When I decided I wanted a little break from Wanton Cove earlier, I opted to start in on that instead (Seriously, expected it to take MAYBE an hour. Oh well.) You can find the game in the post previous to this one, the story has a little shy of 34k words of content, so that should give you guys plenty to enjoy. Also, I linked the original story inside of the file, so you're welcome to go check out the main story if you would like. The version I posted only includes one girl out of nine.
Inheritance:
Spent a couple of hours working on this today. Started adding the random events where they are needed, but managed to break something. Poked around at it for a little while, then decided I was out of my depth and turned it over to the person who wrote the code in the first place in the hopes they can show me where I went wrong. Also, found a bug with the clock/time that needs to be addressed. Other than that, I found about half a dozen little mistakes I had made that were preventing the player from reaching many of the rooms in the house so I fixed those.
Everything else:
Been talking off and on today with members of the team creating Girl Life about the submissions I sent them a while back. Sounds like they're starting to add the content. They're pulling a bit of Q&A over certain aspects of the content as well as rounding up pictures for the scenes I wrote. I figure all of that bodes well for the content appearing in the next major release. :D
Its possible that I'll have some time to work on this tomorrow, but I'm not counting on it. On the other hand, I'll have some time on my hands starting Friday afternoon until Sunday evening. I hope to dump 5-10 hours into projects during that time. Goal will be to work my way through a few spelling errors that were reported, then write at least a couple more small events before presenting the testers with a new build early this coming weekend, then any extra time will likely be spent working on Inheritance and the scenes I promised rfpnj for his Therapist game.