Wanton Cove's Ending (Potential spoilers)
Added 2018-01-22 15:37:49 +0000 UTCThe Allure of Wanton Cove has always been intended as a dark story, intended to get inside your head and and fester until the oppressive feeling of the setting feels lived in and natural, then to broadside the reader with an ending intended to shock the reader in spite of all the terrible things they have experienced within the setting along the way.
These last few days since the most recent release of the game, I have received many messages, most of which range from solemn approval to outright horror at what transpires at the end of the main narrative.
I have however had a hand full of messages respectfully asking if there will every be a "Happy" ending to the game. These messages are the ones that have been resting heavily on my mind over the weekend. While I never set out to tell a happy story, or include a feel good ending of any form within the game, I confess that after a great deal of thought, I can think of a couple of less horrible endings that I feel could be added to the setting without compromising the integrity of the setting.
With all of that in mind, how do all of you feel about the game's ending? Is a good end something that people would like to see in the game? Vote below and share your thoughts in the comments.
NOTES:
-For the sake of this poll, my definition of "Happy End" means escaping Wanton Cove with Tom at your side, having your body still fully male, and with your sanity intact.
-The ending I am thinking of adding to the game would operate as kind of a "New Game +"
-The ending I am thinking of adding to the game would give the "Good Ending" crowd what they want, but would still have room for some dark undertones.
Comments
A fate worse then death, . . . or is it heaven? I DO want to create some more content related to the White Goo, including a possible investigation path to learn a bit more about the stuff. :D
Aftermath Team
2018-01-24 20:13:01 +0000 UTCPersonally I enjoy the corrupted endings, but in my opinion doesn't need to end with the death of the protagonist, just enslaved or one of Her eternal lovers addicted to Her white goo ( ͡° ͜ʖ ͡°) And the New Game+ idea? Absolutely great, as long as we are able to do something after the end. For instance keep playing with the Taint, living on the edge for those corrupted pleasures and maybe use the book to cure yourself if it gets too hot.
Elysion
2018-01-24 20:06:05 +0000 UTCLooking at the poll above, I'm leaning toward including a couple of endings eventually that will be less dark, but still maintain the dark undertones.
Aftermath Team
2018-01-23 14:22:47 +0000 UTCLoved the dark endings and I almost always greatly prefer dark endings over happy ones in my horror so for me adding good endings would probably not make the game better or more enjoyable in any way. That being said, if there's a large group of fans who would like to see such an ending I won't object to you making it or say it will cheapen the experience, if it is optional there is no harm in it IMO.
2018-01-23 10:54:14 +0000 UTCI have a bit of hopeless romantic in myself as well (It reflects in some of the writing within Inheritance) but the wife, 2.5 kids and white picket fence thing probably won't work well with Wanton Cove. That said, the game has currently about a dozen endings, and I have another 2-3 planned for sure. I look forward to hearing any ideas you may have!
Aftermath Team
2018-01-22 21:17:04 +0000 UTCI will think on it some more perhaps with some additional playing something will pop up of it self
2018-01-22 18:48:26 +0000 UTCHmm I can not choose to be honest on the one hand I like as it is... but I love more ending just for sheer replayability. And well I am a sucker for Romantic "happy" ending...
2018-01-22 18:47:43 +0000 UTCEvery little bit helps! Thank you very much for the generosity. That said, I always have free versions of my games. Inheritance may be early access, but its no exception to that. I know just how hard it is to make ends meet at times, so I completely understand your predicament. You have to take care of yourself first and foremost. Me, I'll still be here if hard times pulls you away for a while. And as far as Inheritance, its a very different game, but I am working hard to make sure that its of as high of quality, if not higher than my previous work (Always trying to improve!) If its any consolation though, Inheritance is my happy place when it comes to writing. ;)
Aftermath Team
2018-01-22 18:32:47 +0000 UTCI hope that Inheritance will be as fun to read as the Allure. Though I'm only a poor student, I'll try to inrease my pledge a bit. Well seeing as your stories are quite well done in my opinion, it will be my pleasure to support you even more.
Gandohar
2018-01-22 17:55:04 +0000 UTCThank you for the kind words! I'm very happy to hear you enjoyed it.
Aftermath Team
2018-01-22 17:47:02 +0000 UTCAs many above say, a "good" ending wouldn't fit the story. However any ending with some darker undertone would be quite interesting to read. Additionally my compliments on a well written story , it was a very enjoyable experience.
Gandohar
2018-01-22 17:44:09 +0000 UTCThe storyline is about half done in that game, but I have to admit, its been kind of interesting poking a little humor at my own work. ;)
Aftermath Team
2018-01-22 17:27:32 +0000 UTCActually, I think I'm in the early stages of an idea for this. the "Half Possessed" comment steering my mind in a certain direction. I think it will make a good additional ending related to the Azumi's Mother story (Or at least unlocked as a possibility by going down that path.)
Aftermath Team
2018-01-22 17:26:28 +0000 UTCMaybe the only logical "Happy Ending," but still can have dark undertones.
DramaCoach69
2018-01-22 17:13:32 +0000 UTCRight now it's a nice teaser
DramaCoach69
2018-01-22 17:12:23 +0000 UTCI agree. This would actually be very close to a truly happy ending. Adding a twist like, for example, Azumi becoming "half-possessed", would probably make it more fitting to the dark tone of the story.
2018-01-22 17:11:05 +0000 UTCMaybe. Depends what tfs has been done to you, I guess.
OhioOkie
2018-01-22 17:01:52 +0000 UTCNow, it may just be me, but that sounds like a purely happy ending, . . .
Aftermath Team
2018-01-22 16:57:07 +0000 UTCOn that note, I need to get back to writing the next installment of the John story for the Therapist before much longer.
Aftermath Team
2018-01-22 16:56:28 +0000 UTCThat is a good one. Maybe with thectransformed Tom.
OhioOkie
2018-01-22 16:52:14 +0000 UTCNot quite, doesn't mean you are both males. You still can have nightmares, be skittish, have have need to please.
OhioOkie
2018-01-22 16:50:22 +0000 UTCPersonally I would like to see an ending where you manage to stop the ritual, but choose to stay on the island with Azumi.
Varik
2018-01-22 16:41:33 +0000 UTCThen you become the character in "The Therapist." lol
DramaCoach69
2018-01-22 16:38:27 +0000 UTCI think with the things being said here, my focus this week will be to go over the current ending. I already had a couple of places I wanted to improve, and with this conversation in mind, I'll look over the entire end sequence and see where/if there is room for improvement in my eyes and possibly make some adjustments or even add some additional content if I feel it can benifit the experience.
Aftermath Team
2018-01-22 16:36:21 +0000 UTCNo problem. I don't always make use of suggestions, but I figure there is no harm in listening. After all, I don't have a monopoly on good ideas. Responding to messages to me is just a good habit. I've sent a lot of messages to other creators over the years, and I rarely received replies until my work started to become popular. When people took the time to reply, it meant the world to me, and I've always felt it was important that I try to do the same for the fans of my projects. It helps a lot that I authentically enjoy replying to messages most of the time though. :P
Aftermath Team
2018-01-22 16:32:47 +0000 UTCExactly my thoughts. I feel that the final stretch of the game needs to be more responsive to the choices the player made during the playthrough, possibly resulting in less hopeless ending options as a reward for "good" decisions.
2018-01-22 16:23:50 +0000 UTCI think a good dark ending is that you and Tom escape with your wits and fully human.
OhioOkie
2018-01-22 16:22:56 +0000 UTCThank you. One of the things I appreciate about you is that you DO listen and take things into consideration. There is only one other creator among the several I support who is as quick and forthright with responding to messages as you. It certainly alleviates any frustrations or concerns to know someone pays attention. Thank you.
DramaCoach69
2018-01-22 16:18:52 +0000 UTCYour earlier post is one of several messages I've seen related to wanting a slightly lighter ending, and part of the reason for the poll above (See, I listen to the people who play my games. ;) ) One of the improvements to the game I would like to add is the ability to seduce and have sex with, people from the Barmaid's Daughter. When I get around to that, I am considering a prostitute ending (That particular line of thought actually came from your comments about "Replacing Tanya" previously.) Obviously, there's a lot more to do within the setting before the project is declared complete, and the additional content planned has the potential for additional endings. If the poll above is close, I'll look for opportunity for some slightly lighter endings. (Middle option was written with this in mind.) Otherwise, the "Good" ending I am thinking of doing will appear based on how the voting goes above. As always, thank you for the comments, its always a joy to see a post from you and I've found your insights and thoughts invaluable.
Aftermath Team
2018-01-22 16:15:36 +0000 UTCWhile I am not a fan of a good ending, especially one where the PC rescues Tom and his maleness, I would like to see something less dark than currently offered. I am very familiar with Lovecraft. I teach lit, but after all the time, and money. invested in The Allure of Wanton Cove, I feel the present endings result in a feeling of hopelessness as a player. Why make good decisions, and avoid taint and madness, if the end result is as it is written. For that matter, why are the choices for a fully feminized PC who still retains her sanity to have the same outcome? I think there are ways of maintaining a dark ending and staying true to the theme without being the Patchwork killer. I even suggested some possibilities in an earlier post, like being taken in to Lady Anne's House, becoming one of Morichi's girls, or being a replacement at the Barmaid's Inn for Tanya. There are better ones I am sure.
DramaCoach69
2018-01-22 15:47:34 +0000 UTCI'm picturing the ending requiring that the player complete the game down one of the primary endings, then restart the game. I'm thinking about doing a rewrite of the intro to accommodate a new ending and it would likely result in a somewhat linear story for that playthrough. ;)
Aftermath Team
2018-01-22 15:46:51 +0000 UTCWhile I am not opposed to there being only dark endings, seeing as this IS a horror game I do still feel there should be a way to get a potentially very hard-to-get ending that could be classified as "Happy" if you are careful and play your cards right, that being said I am not opposed to this "Happy" ending being gloomy and foreshadowing, even more so if you escape as female (if you decide to add that as an option)
Lunaraia
2018-01-22 15:43:53 +0000 UTC