SamSuka
aftermathteam
aftermathteam

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General Progress Report

I'll start by admitting I didn't get half as much done today as I had hoped.


Was feeling a little off last night, then was down right sick today.  Instead of working like I normally would have, I mostly just moped around today.


So, with that confession out of the way, here's what I HAVE accomplished:

-Received three submission scenes for Inheritance on the last few days.  One is fully coded and ready to drop into the game.  Will appear in A15.

-Someone finally found the combat bug in Wanton Cove where people would start a fight in the Waterfront and get spit out in the bad part of town.  It's been fixed.

-Spent some time running down some small issues, mostly spelling errors and small bugs across both games.

-Been talking with one of our Wiki guys.  Sounds like they're going to branch out to content related to The PuppetMaster in the wiki.  They've also started helping with coding the submissions for Inheritance.  Hugely helpful!


Now, what the rest of the week should look like:

-Should have some good uninterrupted work time this week.  I'm hoping for maybe 4 hours of work time tomorrow, then I should have +8 each day for the following three.

-Going to be focusing much of my time on the wiki, specifically Wanton Cove content.

-Going to be working on adding Inheritance submissions as a secondary goal for the week.  If I get five or more, then I'll put together a new test build at the end of the week with the plan to make another release at the end of next week.

-Any extra time will be spent making improvements to Wanton Cove for it's next build.

-The Inheritance build that's currently in testing should see release on Friday.


Now, back to work!




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