General Progress Report, and News
Added 2018-05-27 02:33:08 +0000 UTCRoad trip, day two: Made it to our destination today. Was a long day, but but in a bad way. Got two days here, then a one day drive back, . . . . I'm just hoping that my house sitter doesn't eat ALL of the junk food before I get home, . . .
But enough about me, you guys are here to hear about progress for a couple of your favorite games, . . .
I got some writing done this morning, then once I got checked in this evening I took care of a few messages before jumping right back into it. The scene is about 1.3k words of content right now, a bit smaller than I had expected at this point, but I still need to write one of the five branches of the scene. Several of the branches have as much as four variants, and I'm expecting this last one to be the largest branch of the lot.
Also got that second submission into the game before leaving this morning. Making pretty good progress for a road trip, . . .
What to expect in the coming days:
-Newest version of Wanton Cove is currently in testing. If nothing terribly unexpected comes up, then we should see a new build on the 1st of the month. (I released the test two days ago and haven't heard about any bugs yet. That bodes well that the current test build is quite possibly the same version as what I'll be releasing on the 1st.)
-The next three days are going to be very hit and miss for work. Even so, I'm got a list of smallish pieces of content I want to work on and I hope to produce a respectable amount of content before making it back home.
-When I get home, I should have several days of uninterrupted work time. I'll make some good progress the last half of this week.
And I think that about covers it for now! I'll check back in again when I have something worth reporting.