Goblin Layer 0.43.9 "Baking-Edition" Release!
Added 2023-03-13 00:20:12 +0000 UTC
It took a while, but allow me to present the first iteration for the new Child Support increasal system!
Goblin Layer 0.43.9 Baking-Edition
Windows/Mac
DOWNLOAD: MEGA
Highlights:
Serious Business in the Cottage (new scene after the office is repaired)
Child support debt increasal system, version 1
On-Screen Quest Journal
A shitload of other things
Full log in the Discord, as is tradition
New Password: https://www.patreon.com/posts/55345311
Other:
After uploading I realized I forgot to update the Hall of Fame... I promise to do it next update
In the future I'll upload mac versions more often, maybe every other update or so. Anyone who's tried the previous versions on Linux? Please let me know if it worked or not :)
Silver Bonus Folder Updated!
Future/Dev Rant:
Still don't know if pregnancy is popular, or if its just that the people who are into it, are very enthusiastic about it.
If you don't like it, don't worry, there will be an option to make it option-al, once everthing is properly in place. Or I guess there will be a lil bit of mandatory knocking up, cause child upport and it's consequences is an important plot point, but I think I'll make so you get an option to keep the mandatory stuff off-screen, and an option to opt-out of the rest if you want.
I'm maybe planning to add "busts" during dialogue, aka the character model shows up to the side during dialogue and shit, its quite common in games like this. I'm thinking of combining this with a more "drip"(as the kids like to say)-focused equipment system - aka you unlock different outfits for the characters thru the game. And the "busts" would wear them. The armor value would be similiar, so you choose it based on looks rather than function. Though unique bonuses for each outfit might be fun. Other items would still be functional though, like weapons. In animations and proper full-screen cutscenes they'd still have the default outfits though, otherwise I'll to make a shitton of different versions of each scene with different outfits, and that's a massive pain in the ass. I'd rather spend that time developing the story. But busts only, with different outfits, shouldnt be too troublesome.
Still working on the next main quest, and all what that entails! We're going far north! Santa isn't involved this time around. Some proper northern lads, unusually smart goblins*, Priestess dealing with infidels, Barrel revealing some secret passages, and so on. While working on the main quest some other ideas for the north also popped into my head, so might end up adding some more goblin adventures there once the main stuff is done.
*relative to goblin standards
I was planning to do a comprehensive bug hunting playthrough and fixes for this update, but it will have to wait until the next one cause the the pregnancy system took a bit longer than expected. Gonna look into some older bugs as well that have been reported.
I also want to update the chapter select. Right now it just selects the main quest, but most of the other stuff (like progress with the towswomen) stays the same. So I'm gonna add an option to select the sidequest progress as well.
Then for the quest journal, I'm gonna add separate quest hints/trackers for each individual towswomen, to make it easier to see how you're doing in that department. Right now it's just something like "talk with them after you've finished a main quest".