May(be) (Status)
Added 2024-05-03 20:20:33 +0000 UTCThat's it! It's finally finished!
The game?
No sorry, I was talking about my end-of-year accounting and tax-reporting. Please send your thoughts and prayers, it has been a trying time.
In regards to the game I hope to finish up the next "big" adventure this month, in which we'll go to the warm lands down south. Sands, pyramids, cat worship, sweat, maybe a prophecy, and third degree burns.
So the environment will be pretty much the opposite of the last big quest :-)
And after that quest is done? We'll that's up you!
(At least if you're a patreon that can vote) in the poll here (sorry).
Bit of a shorter status update this time, compared to my usual rambling wall of text. Basically things are proceeding as normal, new Chapter is in progress, and I'm getting better at using Blender! Also, I will be attempting to use Blender for the in-game scenes in next big update, for the first time, but if it fails I can always fall back to my old program.
And, yeah, Blender this and Blender that. I've kinda stupidly been assuming everyone knows what Blender is, but in case you're not into making 3D stuff, which is understandable, it's a program where you can make models, animations, special effects and all kind of things that I can't do in the old program I've been using up until now.
Even real game developers use Blender sometimes ;-) Apparently Fatshark (Vermintide, Darktide) bought the same plugin as I did to make hair for characters. I'm sure they'd be honored if they knew.
Well, anyway, enough of that.
The old program has served me well, but it's very limited when it comes adding new stuff/outfits/environments, you can't squeeze stuff, like rubber balls, because there's no proper collision for that, and the fluid simulations are kinda shitty. With Blender, the sky is the limit (also your skill is the limit, but I'm working on that).
As always, thank you greatly for all the support, it keeps me going.
/Parodos