Hello all!
Back in the summer of 2021 I released Food Assets 1, a pack that very self-evidently contained a bunch of food! Since then, I've dipped into that pack frequently whenever doing virtually any kind of urban map as well as other auxiliary scenes where campsites or other habitation may be. And the thing about using a pack frequently like that is you get pretty familiar with both its contents and its gaps!
Thus, Food Assets 2. My aim here was to improve on older assets that I felt merited it, increase the variety of food options, pull usefulness out of older assets (i.e. "cut apart" old assets that were only available as groups), as well as create a much more useful array of dishware and various pieces of in-progress dish preparation like ingredients, chopped foods, and assembled dishes.
Food Assets 2 contains:
The Dungeondraft-ready conversion of Food Assets 2 contains everything therein as an object within the mapmaking program. You'll also find a major chunk of those objects as a colorable counterpart!
Venatus Maps
2024-02-27 03:40:58 +0000 UTCRose
2024-02-26 22:10:55 +0000 UTC