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The Caretaker
The Caretaker

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XXIV - VEPAR

24 - Vepar - Aka Separ, Semper, Vephar. Appears in Book of Incantations, The Discoverie of Witchcraft, The Book of the Office of Spirits, Pseudomonarchia Daemonum, and The Lesser Key of Solomon

From the Libre Officurum

The 5 is called Semper he hath power to make a great sea appeare full of shipes with all manner of instruments, of warre, to feare enemyes he cane make great windes, he can rancle woundes & make wormes breed in them & appeareth in likenes of a mayden.

From Pseudomonarchia/Discoverie

Vepar, alias Separ, a great duke and a strong, he is like a mermaid, he is the guide of the waters, and of ships laden with armour; he bringeth to passe (at the commandement of his master) that the sea shalbe rough and stormie, and shall appeare full of shippes; he killeth men in three daies, with putrifieng their wounds, and producing maggots into them; howbeit, they maie be all healed with diligence, he ruleth nine and twentie legions.

From the Lesser Key

The 42d spirit is Named Vepar he is a great & strong duke, & appeareth like a Mairmaid, his office is to guide ye waters, & ships Ladden wth armour thereon he will at ye [will of the] Exorcist cause ye seas to be rough and stormy, and to appeare full of ships he causeth men to dye in 3 dayes wth putrifying their sores and wounds, & causing wormes in them [106v] to bred &c he governeth 29 Legions of spirits, his seal is Thus to be made and worne as a Lamin &c.

Appearance: Like a mermaid, likely worm-eaten

Subrace: Fallen

Abilities: Kills by warping the seas, seems to have something to do with worms and putrescence 

Legions: 29

Rank: Duke

Notes: Seems to be the waterborne counterpart to focalor, who I will place them in parallel with.

Brand of the Waves - The brand of Waves gives the marked gills, and evocative abilities similar to focalors but for water. However, the brand also comes at an additional price. A small colony of demonic worms will take up residence in the skin of the marked. They will assist in speeding the recovery of wounds when housed in the marked. However in an enemy, they will exacerbate damage. The worms but be transferred by physical touch. 


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