SamSuka
deadwinter
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Comic Report #22.2 - We're Back!

Back home from ECCC!  Seattle is one of my favorite cities to show in. We got a lot of feedback from people trying out our games- and people found a lot of bugs we missed playing it individually at our respective homes. We'll be posting game demos soon but we just want to get some things squared away so it's a worthwhile download and not just "the version before the version you'll want to try out".

Here's a fun fact:  Yesterday, March 13th, was Dead Winter's 10-year anniversary.  It's been a solid decade since I put the very first page online and I'm happy to still be able to tell the story for people.  So thanks for letting that happen.

I wanted to post on here last week but after a week of hellish travel (I have a story about spending 25 hours flying from Hartford to Seattle, stopping in Louisville, Chicago. Austin and Sacramento along the way) I was just plum exhausted, plus I had nothing to actually show off.  After a day or two of recovery I got cracking on the comic I left off on, and I just got the whole thing finished!  

I like the way this one came out.  I wanted the idea of switching bandannas to have a weird meta transition that wouldn't even be noticed in-world but stands out to the reader. The red markers on Lizzie and Monday aren't specifically tied to their specific articles of clothing, as seen when Monday replaced his crushed glasses and now seen here as well, but they're always represented by that specific shade of red (Pantone 180C, for you color nerds out there).  Also I think it's just cool to do.

Anyways, I'm gonna finish lettering this page to post online and then get cracking on the next comic right away, since I spent such a big stretch making game art assets.  Thanks for being patient with me and thanks for continuing to support the comic!

Comic Report #22.2 - We're Back!

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