Some character mods will come up with 1 or 2 extra texture slots that 3DMigoto by default (sometimes) doesn't take in consideration.
Here's how we can fix this:
-Open the d3dx.ini file from your 3DMigoto with Notepad.
-Use the search function (Ctrl+B) to find [CommandListSkin]
-Then make sure checktextureoverride = ps-t4 and ...ps-t6 are added
(If anything, make sure you have the rest code lines the same as in the image)
-Save all changes, and run 3DMigoto (or press F10 if you have the game already launched with it).
Hope this helps~
youngac13
2025-01-20 22:45:16 +0000 UTCBunniBoi
2025-01-14 00:32:46 +0000 UTCBunniBoi
2025-01-13 21:16:09 +0000 UTC老人與海
2024-04-26 12:18:53 +0000 UTCNeo.
2024-04-24 20:29:08 +0000 UTC