July 4, 2019 Update: We've released a new build which fixes the in-game keyboard! You can now name your Pokemon and save levels in Super Mario Maker 2, without crashing yuzu!
You can download this release below (the download is attached to this post).
Good Day Patrons! You won’t believe what we’ve got in store for you this time! The team has been hard at work getting some important services and functions implemented. It’s thanks to these specific services and functions that you all will now get to play Super Mario Maker 2 on yuzu!
Yes, you heard right, Super Mario Maker 2 now boots and goes in-game when using these newly implemented functions. A quick run down of what’s new in this Patreon release:
Changelog
Phew, that’s quite a few new implementations. It’s thanks to the hard work of the yuzu development team that all of these functions are now ready for testing. A big shout out to Hexagon12 for hunting down all of the service functions that were necessary to get Super Mario Maker 2 in game, and also to DarkLordZach for orchestrating the entire project. As always, we bring this to you as a thank you for your patronage and dedication to our team!
Please hop on Discord and use the Patreon channels to report any new bugs, or to just say Hi and discuss the new features.
Until next time,
yuzu Development Team
Jonathan C.
2019-07-06 15:16:58 +0000 UTCJonathan C.
2019-07-05 21:14:08 +0000 UTC