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Progress Report November 2020

Hey, Patrons! As promised, we've got another progress report for you, covering the month of November. This time around, we're covering some major kernel changes that happened last month, graphical fixes, UX improvements, and more!

Continue reading this progress report on our website! 

As always – thank you!! We would not be able to work on yuzu as much as we do without all of your amazing support. Stay safe, and we look forward to bringing you even more exciting updates soon!

- The yuzu development team

Progress Report November 2020

Comments

Update: after EA 1260 the crashes are gone! But the glitch - softblock in Max Raid battles (when the game saves before entering) keeps going.

Moreover, there's a serious glitch in Max Raid Battles. When the game tries to save before a Max Adventure begins, it freezes. The same goes when you end a Max raid. I tried switching to Vulkan, disable some graphic settings but then the emulator doesn't even start the game. It crashes..

Please try latest early access -- EA 1257 -- a bug related to crashing was fixed today, and let us know if the problem persists.

I thought it was just with me!

Pkmn Sw & Sh keep crashing after a while. Whatever settings i choose. Yes, overall performance is smoother, but the crashes happen after a while. In cutscenes, during battles...Plz fix it!

The games keep crashing after a while since like a week ago.

yes

kirby fighters 2 keeps crash after loading It works well at first, but not after 10 minutes

Hi guys, I would like to know if Yuzu offers support for HD RUMBLE, I would buy a Switch pro controller for that purpose

There is actually someone working on this. No promises, because macOS has some challenges (primarily with regards to graphics API support), but it may be something that happens soon!

Hey it would be great if you could work on MacOS to🙏🏻

iMonZ


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