Behind the Scenes - Nuzlocke Technical Improvements
Added 2022-01-14 13:53:05 +0000 UTCI'm always too excited to figure small things like this out! I hope it makes a difference when my next Nuzlocke drops.
Comments
Ah, damn, I was thinking that maybe this was some sort of cool trick to play at 4x speed, but have the game's audio still recorded in a way where you can just slow down the video and get normal sound out of it. I feel like that's probably possible in some sort of way, but maybe the tools just aren't there right now.
datSato
2022-01-18 11:21:29 +0000 UTCIt's very challenging to do in a time-efficient way. Hopefully soon it's possible for regular challenge, but that might prove impossible. Will be able to do it for Nuzlockes though.
Scotts Thoughts
2022-01-17 15:25:51 +0000 UTCYeah I've been thinking this for a while. Having some game sound really would help with the sterile/bland "voice over only with faked BGM added in" feel. Being able to just enable the sounds when needed is nice.
datSato
2022-01-15 22:18:50 +0000 UTCI am sort of obsessed with this sort of thing. My gf has to listen to long rants about integer scaling video files and synced game sounds while removing in-game music for editing purposes!
Scotts Thoughts
2022-01-15 15:43:41 +0000 UTCOh man, it's the attention to detail that makes you stand out!
Matt
2022-01-15 00:57:04 +0000 UTCI really like the individual sounds being used. That’s awesome.
Jeremy Hanna
2022-01-14 20:53:57 +0000 UTCLooks good man! Definitely feels very in sync!
Daniel Bottiglieri
2022-01-14 14:44:28 +0000 UTC