1) Ragdoll: Fixed a bug when a character dies (inadequate physics behavior).
2) Controller:
- Fixed bug with playing fall animation at the beginning of the game.
- The jump affects stamina.
- Optimized damage script.
- Punches in different parts of the body now behave differently: a damage multiplier + different animations are added.
3) Work in process:
- Database for weapons.
- Improved and optimized UI.
In general, I'm just non-stop coding and I hope you'll understand it:)