Minor changes before adding content. I decided to finish early to start tomorrow and return the old models. I think, demo will have two main scenes: the current, for testing mechanics and the main (with island).
1)Artificial intelligence (AI):
- Added footstep sounds.
- Added combat state: the AI will now respond to the Player's punches. Also AI will chase the player until he kills, after AI returns to his previous state.
- Fixed a bug where AI did not want to stop, when the player was in front of him.
- Various code fixes and minor AI edits.
2) Player:
- Reduced the speed of movement back (so for the player it was difficult to back away and punch at the same time).
- Minor changes to the hit boxes, etc...
3) Save system:
- Worked on the ability to save/load. Everything works as it should + made in another way, which allowed to implement the system easier and faster.