May Report #2
Added 2020-05-10 19:26:38 +0000 UTC
Hi! The new beginning of the game is completely ready, the player now wakes up in the bed of Feline's village (as originally planned). Also I'm in the process of working on a new item crafting system, which will allow the player to craft new items by experimenting. The system is about half ready, and only interactions with interface left. I'm planning to record a video with a demonstration of this system in the next few days.
1. Balance changes:
- Thirst/Hunger of medium level (and higher) now blocks health regeneration;
- Changed the balance of Hunger/Thirsts/Sleep loss rates;
- The loss rate of Hunger/Thirst in sleep reduced by 2 times;
- Different bed types have different rest multipliers;
- The character will no longer want to sleep if the sleep value is >= 100;
2. Game states:
- Improved State Machine + State Machine Interface: removed unnecessary status, code is optimized;
- The interface is now not disabled when collecting plants;
- Disabled the ability to switch to "pause" mode in the sleep state and dialog to prevent errors;
3. Cutscene of the game prologue:
- Added cutscene at the beginning of the game;
- Updated the Animation of opening/closing eyes;
- The player now wakes up on a bed in the Felin's village;
4. Crafting system: Still work in progress, the logic has already been written and tested, but the interface is still under development.
- Knowledge of ingredients: to craft something for the first time player should know all recipe's ingredients;
- Correct order of adding: first crafting also takes into account the correct addition of ingredients;
5. Misc:
- The character now closes his eyes in sleep;
- Improved cursor visibility;
- Fixed rotation angle restrictions of the village doors. The player will no longer be " tossed in doorways";
- Alice will start dialogue at the beginning: NPCs are now able to start the dialogue first;
- Added Alice's start dialog about village help;
- Fixed an issue with incorrect display of inventory icons depending on the screen resolution;
- Set up automatic "stretching" of the stats menu and the crafting menu interfaces;
- Added ability to close the crafting menu by pressing "Tab" button;