SamSuka
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Update 1.139 with Gallery

Hey, folks!  Housekeeping Update!  There was a lot that went into this one, so here we go!

- I had some issues with Conrad's sprite that have been taken care of.  His size was wonky between days, and it should be good now!

- Changed the help page.  It now shows hotkeys and what the quick menu buttons do.

- Dwayne's fruit question on Day 4 wasn't accepting all of the fruits I listed due to a missing comma.  This is now corrected.  I also added in a couple of responses for other fruits.  I suggest trying 'Darius' for the giggles.

- Richard got a facelift in Darius's and Harold's routes!  He was missing expressions through those days, so that's been updated.  Richard now has more personality in those days.  I touched up his dialog along the way too.

- The MC's fancy outfit was updated in Darius's early route.

- I fixed Richard's touch scenes for when you aren't using the indicators.  They are bigger and should be easier to find.

- The MC was having a weird hair issue if you didn't use the default hair color on Richard's Day 7 during the bed scene, and that's been fixed.

- The old phone graphics from Dozer Day 14 and Darius Day 13 have been removed and just replaced with text.

- Richard's Day 1 and 2 were updated in regards to MC and Richard poses.

- Dozer's Day 34 Greenhouse got an updated background from Gavel!

- Corrected various typos/errors/inconsistencies from previous days from Google documents.  These were mostly in Spencer's Day 25-35.  There were a lot of things to go back and correct.

- The game got a new icon!

Now for some of the bigger changes!

- A handful of character expressions have been updated to remain more consistent between expression changes!

There were some cases where the characters would change expressions, and certain details would be weird.  For example, one of Spencer's heads got smaller, and that's been fixed.  Chester, Harold, Darius and the MC got some adjustments like this as well!  Harold retains some of his chunk, Chester's horns were fixed, Darius's mane (and smile!) got adjusted, and the MC for his laugh/perv faces updated.  The following image is an example of some changes.  New heads on the left, old on the right.  Mostly subtle changes, but it was needed!

The biggest update I made was in regards to the 'Extras' menu and the Image Galleries (which are still a huge work in progress).

Here is the new Extra menu!


This is how the base starts off.  Some of you will find out right away that the table does not remain empty~

As for the image gallery, I know it's not available to all my Patrons, but I want to show off the changes!  It still isn't accessible below the $10 tier.

We have a character selector first.


For the Locker Room, we now have this!

Dwayne was a good example for me to work with since he didn't have a gallery just yet.  He is currently the only one that has an updated gallery also.  This was a big undertaking on its own.

As you can see, some of the locks have numbers on them.  This indicates what days those things are unlocked on.  I'll be updating all galleries to implement this feature.  All poses and clothes and whatnot will be contained within a single screen now.  No tabs for poses/clothes/accessories anymore!

Next, we have the Special Scenes gallery!

Again, being that Dwayne didn't have one...  I get to experiment with him!  There are some tweaks to make still, but this is the general idea for the CG gallery.  I think I forgot to add his lock screen here... but that's okay, haha.

I'll be updated all of the past ones to this as well.

And lastly, I've fixed the Character select screen too!

All of the characters you see in ExcA should be unlockable and viewable now.  I haven't added in alternate outfits just yet, but all of the characters should be here!  Some of them will be unlocked already if you've seen them before, but the rest... you'll have to see them again to unlock them (sorry, but new variables!).

The old gallery is still there and accessible with the new stuff, but things are still super wonky in the old one.  I'll be updating everyone to the new one over time.

And with that, I think that's all for this housekeeping update.  Next update will be for Richard, so stay tuned!

If you do encounter any new errors (not typos, just errors/crashes and nothing dealing with the old gallery.  I'm well aware of those issues, haha) with this update, please let me know!  There was a -ton- to test, and I know I didn't get everything.

Itch Link (please use this first if you can!)- https://dynewulf.itch.io/10-ea-patreon-download/patreon-access

One Drive - https://1drv.ms/u/s!Aojwdb9M1Oytic91wLlBjfaVErW0KA?e=LeJVve

- Thanks so much for the continued support with typos and other errors with the Google Docs page.   It helps tremendously!  Don't forget, you can post image  errors there too (just keep in mind, the transition we are going  through).  Please keep errors posted to the reports page and not in comments/messages to me~

- Don't forget, you can see my update schedule here!

Thank you all so much for all of your support!  And thank you for the recent feedback on everything <3

Update 1.139 with Gallery

Comments

Thanks for letting me know! Looks like I missed another background path when I moved it. It'll be fixed with the next update.

DyneWulf

Day 6 for dozer is totally bugged out. I had to hit ignore throughout the whole day 6.

NITRO89

Ah, thank you for letting me know! I forgot to update the image path, but it'll be fixed with the next update.

DyneWulf

Game crashed on Dozer day 13 after the Buddhists Temple and before you choose a starter tree. The whole thing up until you get to Dozer's place will not load

Flashlion

Trying to get there! Thank you ;3

DyneWulf

Well thank you! Someone mentioned something about some kind of clue to knowing where things were unlocked, and I thought this was a great way of how to handle it.

DyneWulf

Yeah, it'll be the epilogues, among other things~

DyneWulf

Daaaamn amazing work dyne, beautiful organisation you got going there

Mersio

I gotta say, Dyne, I love the new changes! The image gallery's gonna be amazing when it's all done. And the numbers on the locks are going to be a BIG help for those of us who aren't sure where they missed a particular image, so I'm looking forward to seeing hte full implementation!

Bobby Thornbody

Oh yeah that's what that logo is that I've tuned out a 1000 times while waiting for the game to open...I don't feel dumb at all! πŸ˜…πŸ€£

Silverjack

Well thank you! It's certainly muuuuch cleaner, haha. I just gotta fix the rest now! My big issue was deciding how I wanted to do it, and now that I know how... it shouldn't be too bad.

DyneWulf

Ren'Py! It's free and easy.

DyneWulf

Nice. I'm really digging the changes to the gallery, Can't wait to see when it all done. Though now I'm curious about bonus days, guessing that the epilogs.

Mestev

If you don't mind my asking, what program do you use?

Silverjack

Wow, I know that the image gallery update is not finished yet, but it already looks so much better. Good job, I really think this makes it cleaner, look better, and is easier to navigate.

Morphbeast

I gotta remember to stretch more for sure, haha. Thanks for the kind words too!

DyneWulf

It's not -that- difficult, but some if it can be really time consuming, haha. It's worth giving a shot, even for a small one! And thank you too &lt;3

DyneWulf

Thank you as well for all of the support, Biff!

DyneWulf

This is looking soo damn good, as always mate thanks for all the hard work, remember always to stay hidrated, make some stretching, don't burn yourself and that we love Dyne. ❀️❀️❀️

Heyrulf

Part of me really wants to learn how to draw so I can make my own VN but after seeing all this technological stuff it makes my tummy hurt. I don't think I would be able to figure out any of this stuff! XD As always thank you Dyne for all your hard work.

Silverjack

Ooooo thank you so much for your hard work!!!

BiffTheMoose


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