Hi there,
Today a post about the importance of detail in my game. As you know, you can choose two paths which are Saint or Deviant.
This is not just some aesthetic choices, it will affect all your game experience.
Replayability is one important aspect and you may find it interesting to play from another point of view with a new game.
The details are in the story, some npcs reactions and Sylia about the world she's in.
So, just reading a book may bring her a different reaction depending on her destiny.
Note that I try my best to make decorative objects in the game interactive with descriptions and sometime Sylia's reactions.
Details are things that, I guess, people really like.
Maelion