SamSuka
maelion
maelion

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What is more important for Cyberslayers in first release ?

I am working on Cyberslayers and the content that will be present in the game. I would like to know, for the beginning, what matters most to you.

I took my time for a good introduction to the game and it is a bit slow. I just want to know what you expect from the project...:

Comments

about history advancing and the corruption part I'm ok with it going slow, is a lot more immersive and make the sex parts more meaningfull, but the more important part to me is allow the player to choose how to play and how to deal with the diferent situations that come across in the game.

I have an idea about some optional gameplay to have something hot at the beginning. Some choice you can always skip for a pure long run or slow corruption route.

To avoid scaring those that voted for a quick arrival. You could introduce short optional elements that give that quick reward of sex while giving those that want a more pure route the gradual corruption vibe.

Venus


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