Technical Reporting
Added 2024-11-10 08:57:47 +0000 UTCA number of people have previously raised the issue of stiff hair in the video. Today I took some time to learn how to use KKPE in Koikatus. In the previous video, I directly chose to turn off KKPE to cancel all dynamic bone adsorption, which resulted in the character's hair not having any physical dynamic effects, and also going through the mould. After briefly learning about KKPE, I am now able to simply reserve some dynamic effects for the model. After my current inventory is updated, the previously stiff hair will not reappear in my videos, thanks again for your tolerance and support.
Comments
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レィビゼンコ
2024-11-11 12:03:54 +0000 UTC🫡
レィビゼンコ
2024-11-11 12:03:49 +0000 UTC🥰
レィビゼンコ
2024-11-11 12:03:42 +0000 UTC赞!
MaouSadau
2024-11-11 00:05:24 +0000 UTCGood!ur videos are getting better and better
NTR大好き
2024-11-10 09:05:40 +0000 UTC加油!
SAWOL
2024-11-10 09:03:42 +0000 UTC