SamSuka
レィビゼンコ
レィビゼンコ

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Technical Reporting

A number of people have previously raised the issue of stiff hair in the video. Today I took some time to learn how to use KKPE in Koikatus. In the previous video, I directly chose to turn off KKPE to cancel all dynamic bone adsorption, which resulted in the character's hair not having any physical dynamic effects, and also going through the mould. After briefly learning about KKPE, I am now able to simply reserve some dynamic effects for the model. After my current inventory is updated, the previously stiff hair will not reappear in my videos, thanks again for your tolerance and support.

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😎

レィビゼンコ

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レィビゼンコ

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レィビゼンコ

赞!

MaouSadau

Good!ur videos are getting better and better

NTR大好き

加油!

SAWOL


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