SamSuka
xiv3D
xiv3D

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First "real" outfit is done!

So I finally put in the effort to make my own outfit from scratch that I could actually use in an animation in stead of images. I know I used no-tail Yui as the fitting but the outfit (and any that I model myself) can be easily fitted to any of my characters. To better explain, I know I have used clothes in the past (as seen in these example images) However there I problems with all of them in regards to animating. 

In the Y'shtola pics I didn't actually make the neko lingerie so I was able to fit it around her for still images but in motion it would (literally) explode all over the screen if I were to try and animate it with the geometry that it has.

Sorta the same deal with the picture of Nezumi and Nanako. Those sweatshirts are models that I downloaded and you can't tell here but the side of them facing away from the camera is literally completely clipping through the hoodies and they aren't actually "attached" to their bodies at all. I just posed them for the one image and that's it.

I did make the "clothes" in the Yui x Hiroko images that I did with those outfits but it's literally just some simple shapes with solid colors over them and while it was fine for animation, I wanted to be able to use outfits that were a little more interesting.  Though I do plan to bring back the simple socks/underwear as a staple in my art.

I plan to continue making outfits as time goes and once I can afford a second computer to use for rendering, I want to offer the higher patron tiers extra versions of all of my animations that include extra outfit options, alternate camera angles, different POV views, etc. 


First "real" outfit is done! First "real" outfit is done! First "real" outfit is done! First "real" outfit is done! First "real" outfit is done!

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