SamSuka
jgcruz3d
jgcruz3d

patreon


Bulma Rig for Blender

Hello everyone.

This time I want to share with you one of the rigs that I have liked to animate the most, Bunny Bulma from Dragon Ball. It is a very simple rig that I made a while ago, so the facial rig is not completely updated, however, it is very easy to use and includes a small library of facial expressions to facilitate the animation process.


I really like using it because since it doesn't have a large number of controllers, it is very easy to use for body mechanics shots.

By default, the character uses an RGB system for the body materials, so you will have to adjust the scene to this type of lighting or change the shaders.

Red light is the main light, green light helps control brightness/rim light, and blue light is used for complement and softness. You can adjust the lights to your preference.

I learned this toon shader system from a series of tutorials on YouTube by Lighting Boy Studio, you can watch it if you want to learn much more about it.

https://www.youtube.com/watch?v=TpWI2rU8iF0&list=PLZ7TSA6MfgM_IX3qZslXx_QdvLLDZHZGx&ab_channel=LightningBoyStudio

Remember that you can support me by subscribing to this Patreon from $3 and up per month and thus allow me to continue working and sharing all this completely free.

*The 3d model was ripped from Dragon Ball Legends and rigged by me on Blender. 


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