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Grrl Power #878 - Patreon 2x

Thanks so much for your support! 

To view the full-size version, left-click the image once, then right-click and open in a new tab/view. At least that seems to work for some people.

 

The hardest part about being Cora is coming up with a UI that lets her pull from her quite frankly asinine arsenal in a quick and efficient manner. She hasn't quite cracked the tech that makes the world slow down when she opens her weapon wheel.  "Hmm. Chainfist? Chainsaw fist? Meat tenderizer? Tazer knuckles? Spike fist with DNA collector? Aw, who am I kidding, they wind up with plenty of DNA on them." 

I know what you're wondering. Has Cora been stabbed and hacked in the limbs enough for her to install a subroutine that makes little clamps to automatically entangle said stabby or hacky implements?

The answer is yes.

It occurs to me that Cora is basically Green Lantern, but just for her own limbs. With more color options.

I had an odd thought while coloring this page. Would Cora's hard light "metal" armor be reflective? Not like, reflecting lasers, I mean would it reflect the environment? Probably not, right? Unless she programmed it to. (Or more likely, grabbed some open source shader) But if you're making holographic battle armor to perfectly align with your projected force fields, how much processor time do you devote to rendering? Cora has hella thicc FlOps, so it probably doesn't matter, but it's interesting to think about the various iterations of her hard light gear. Like the first version could have been flat shaded, no specular highlights or self shading, leaving her walking around looking like something out of The Last Starfighter (which had some basic ass rendering). I guess she eventually she decided that making her hard light gear actually look like real physical materials would help her in situations where people thought she was wearing nothing but a thin cotton T-Shirt and a pair of Daisy Dukes. 

Wondering if she put the effort into making a holographic thin cotton T-Shirt go all transparent when it gets wet?

The answer is yes.

 I should mention, Detla's design is kind of... let's call it homage to a model made by Dmytro Bajda, who is really good at sculpting skinny girls with sexy lips.  

Grrl Power #878 - Patreon 2x

Comments

I love the thrusters on the back of her hammer fist. Nice touch

William Elliott

Nice use of a Python quote too

Alcareru

I wonder how that stasis beam would react to Sydney's shield, cause she could theoretically rescue Max by intercepting the beam.

Michael Gulick

And it looks (panel 4) like Ray Cosmos is doing well in his tariff renegotiations.

Joseph Bonnar

Seconded.

Daniel Schinhofen

Not basic-ass rendering, but basic ASS rendering?

Stephen Gilberg

Until she does get the bullet-time tech, her next best option is to train herself to pick an option, any option, and to recognize what she picked in time to start using it. In combat, any choice, followed immediately by appropriate use, is better than being paralyzed by choice. And as much as I would prefer that they take these people alive, I think that anyone who heard Detla's comment in frame 10 would be justified in taking immediate lethal action against Detla, unless they had another choice that they were fairly sure would stop her from following through. Of course, some people (most, I hope!) wouldn't be psychologically capable of going straight to lethal force without substantial training. In which case, we're back to the idea that any choice in time to be effective is likely to be better than the perfect choice too late.

Foradain


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