Happy holidays! To have a little fun, we're sharing the old design process we went through for Our Life's logo.
We ended up getting the logo early in the game's production life, way back in the summer of 2017. So in the end, it kind of has a bit of a different style than the rest of the game's UI. None of the ideas even included the famous white poppy because that identifying feature hadn't been imagined yet.
At one point we considered having the logo redone after the Kickstarter, but players were pretty attached to it by then so it stayed, haha. I definitely like the logo and think it looks great, but I do think we'll take what we learned from what happened with this logo and apply to Our Life 2's logo design process.
Cheese-And-Rice, Mooney
2021-10-28 15:53:50 +0000 UTCemma
2021-01-27 05:26:17 +0000 UTCShooting Star
2021-01-16 04:15:48 +0000 UTCparagontethras
2021-01-02 00:34:40 +0000 UTCNatalie Erskine
2021-01-01 22:20:00 +0000 UTCYulechka
2021-01-01 01:11:20 +0000 UTCSavannah Lawrence
2020-12-28 03:06:51 +0000 UTCskylarsblue
2020-12-28 02:03:18 +0000 UTCtime less
2020-12-27 19:32:27 +0000 UTCClara
2020-12-27 03:35:35 +0000 UTCklawnella
2020-12-26 03:48:06 +0000 UTCC.N.
2020-12-26 02:13:36 +0000 UTCMeagan
2020-12-26 00:59:20 +0000 UTCZev
2020-12-25 23:58:19 +0000 UTC