Hello everyone!
đâInformation :
After 8 months of development, here is finally the version of this first part of the finalized country. As explained previously, time was not enough for the first version which was not up to my taste.
This time I managed to get the rendering I wanted for this magnificent project, it lacked a lot of detail in this project, but the difficulty was in the capacity of the current game to accommodate such large maps. The fight was to obtain detail but also grandeur. And this is where the greatest difficulty in modding comes in, constantly playing with the game engine to obtain these limits.
The map has been improved in every possible aspect, modeling, texture, optimization, loading time and many other things. The map has completely changed and I will let you see it for yourself. From now on I will work on the next part of the country and the most important, the one that makes the soul of Singapore. A post will soon be available to explain the rest of all the projects that will arrive on the patreon, buckle up, there is more than one!
Below is the list of all the additions made to version v0.5 :
đžâDecor :
Accessories (Shelters, Structures, Fire hydrant, bench, trash can...).
Add several fences throughout the city.
Change of sidewalk texture & others (Dirt, colorimetry...).
Street / avenue sign (urban).
Highway sign.
Simple sign.
Direction arrow on all roads.
Two-way pedestrian crossing with two directions of traffic.
Two-way pedestrian crossing with two directions of traffic.
Tire tracks on all roads.
Texturing of roads.
Dos-Dane.
Added all road markings (No stopping / Turn signal...)
đâAdded :
Added several gas stations.
Added several parking lots.
Added several buildings under construction.
Added parked vehicles (MNBA)
Complete overhaul of trees.
Tunnel repair.
Reverb effect in the tunnel.
Improved railway tracks.
Added new realistic buildings.
Modified night effects (Building windows).
Added several pits in different locations on the map.
đâReworked :
Optimized texture resolution / compression (reduced map loading time)
Optimized Poly Reduction mesh (fps).
Mesh repair (fps).
Optimized trees (fps).
Improved AI lines.
Building Optimisation
Time to launch map
đťâLink :
MEGA (traffic & comfy map are in the map files)
DRIVE (traffic & comfy map are in the map files)
To play on all online maps as well as the Horizon Life community : DISCORD
Rizky MFadhil
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