Hello, everyone! I am finally ready to present to you guys what I believe is the most versatile, realistic visuals to ever come to this game. There's a TON that's been changed, so let's get into it.
First, Let's talk exposure.
The last release was good, but it needed to be improved upon in terms of stability, and versatility. Things would get a bit wonky on overly bright maps, and also many very popular photo maps. It also would fluctuate in some edge cases. Now things should be more stable than ever. And with this added stability, a certain something that was missing for awhile finally makes a return.
DC Exposure has now been re-introduced into the filter in place of Blindness, but with a lot of much-needed changes. First person will only be blinding in specific scenarios where it should happen, like IRL. This photo is a prime example of the blindness in effect. The highlights will be blown out slightly, and if it becomes intense enough, you will be bathed in light when exiting a dark area.
Subtle Mode

Most people I've had test this mechanic switch between the Intense, and DC modes. It's just another way to immerse yourself, so feel free to play around with it.
With exposure changes comes reworks to tonemapping.
Instead of just one Tonemapping function to cover all grounds, there is now a Natureal function, enabled by default. This is a modified version of the Uchimura tonemapping function, similar to that used in AAA games like GT7 to create the most realistic image possible.
Alongside the DC exposure rework, this is the biggest visual change to the filter, and it makes it infinitely more versatile. You can pick whichever suits the look you want. Realism and clearness of the image? Go for the Natureal Curve. Prefer that blockbuster movie-like feel? Go for the Filmic curve.
Natureal
Filmic
Reflections were also re-worked, making the "Reality" Preset the most physically accurate and realistic preset. I can also mention the many other small adjustments, but these are the big highlights. 
P.S. The next update, coming in October, will have FULL LCS SUPPORT. For now, please use Pure : Gamma. I want to refine it as much as possible, and try to step up the visuals of AC once more. Thanks again for all your love and support, and enjoy!
fixed dattrius spec overbright.
added HDR support.
fixed overly intense atmosphere on default settings.
CSP Settings: https://acstuff.ru/s/GuOqGr
Video Settings: https://acstuff.ru/s/fMJusY
My Discord: https://patreon.com/ACRealism
Install Guide : https://www.youtube.com/watch?v=ofWyiRhbfGE&t=15s
Jimmy Feng
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