Debugging my little butt off
Added 2023-08-19 07:48:10 +0000 UTCI'm still addressing last minute issues with the public update. I hope to get that out soon and finish the apothecary for everyone here this month.
I've been through all the cutscenes (there are 14!), there's some polish there; and I've redressed many issues in the code. The player's movements during the executioner's scene have some issues that did *not* have an easy fix and have been left to fester. There is now a recovery attempt for screwed-up saves, and saves that can't be recovered will vanish as they should. I also took more time off than I normally would. That part was really nice.
In the event I miss the end of the month, I'll do another freebie at the last minute rather than charge without a release. I will never charge without a release.
EDIT: The public release is out. No mines for that. We're next, if I can squeeze it in.
EDIT EDIT: I have added food to the dungeon barracks, and a hidden perk to make that easier.