Hi guys.
A few words about what we are doing and about our immediate plans.
CHANGES
We were engaged in the household and decided that adding new hairstyles and a new pose would be superfluous. This will not lead to anything new. So we stopped half way, so as not to waste your and our time.
We decided to add more playability to the household. To do this, we need to make several changes and we will make it one big update.
For this reason, in the nearest update the household has a new setup menu, hairstyles and a change of clothes color.
We also want to make a different structure so that the household has at least three sexes.
But in a special update, we will change this. The existing system is left exclusively as a temporary measure.
What do we want to change? Briefly, the household has a character. There will be an opportunity to communicate with him, and there will also appear several characteristics of the relationship.
We want to make it not just a body for sex, but something more interesting.
In addition, we want to test the system of relationships on the household, and then use it on the assistants.
In a month we will release the basic version of the household. The new system.
NEAREST UPDATE
The first two points I think do not cause questions. But the third item is likely to be interesting.
And so, what is it? An additional breeding system?
At the moment we have two systems.
The first system - a classic. This is when we are in the breeding scene.
The second system - for stamping. This is using the "Acceleration" filter.
Now we will add a third system, for those who want to play a little.
There will be a mini-game in which you must awaken as a spermotazoid and you will need to fertilize the partner.
What will it give?
If you like the idea, then let us know about it, and we will supplement it with new game moments and difficulty levels. At the moment it will be a simple little game.
NEW IN DEVELOPMENT
Also next week we will continue work on the city.
The city of our colony is dead. It must be supplemented and completed.
In our plans, adding quests, mini-games and stuff for those who want to go through storylines.
It will not be obligatory, but pleasant for those who want to escape from simple breeding.
A new version of the city will appear after the structure and the main architecture are changed. Also we will supplement and change the movement system and much more.
ADDITIONS
It is also planned revision of the premises and the appearance of the Sirians embassy storyline.
PROJECT
As far as we can see, the hybridization system is interesting, but very boring. We will take a break and take up the game side of the project.
There will be new NPCs, quests, mini-games. Each stage I will cover and analyze in detail. For each stage we will take into account your opinion.
Those who asked about the Club and the Spaceport - I remember.
But before they appear, the city must function. Otherwise it will be a waste of time.
In addition, plans for the city we will be more interesting than the club ;)
Also in the next update we will update the launcher. This will help some old computers and systems. It will also be a preparation for working on the city.
This is a short outline of the main points that are in development.
I did not mention fixing bugs, adding filters, adding sex poses and etc. This is understandable and so. I told about the nearest plans.
At the moment, that's all. The other day will be an update.
For each individual step, I will report separately and in detail.
This post is for those who are interested in our plans for the near future.
Have a nice day. See you.
PANDORIUM
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