Hi guys.
We released several minor updates with corrections and bug fixes.
The errors you have voiced have been identified and corrected.
Also, a bug in breeding was fixed.
The reason was that during the acceleration of sex, all attempts were taken into account because of which the chance of pregnancy decreased significantly.
We fixed it.
At the moment, "fatigue" works the way it was planned. It takes 100% of energy and on the last attempts the chance goes down. Totally, due to fatigue, 8% - 10% percent is lost.
This can be avoided by giving the colonist a little rest, rather than squeezing it completely. Or increase the amount of energy through trainings.
Thank you for the feedback and your recommendations.
Have nice day. See you.
PANDORIUM
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