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COLONY VIEW and PROGRESS OF THE BANK

Hi guys.

Our work with the bank is in full swing and I haven't had new events to share with you.

We want to give players the opportunity to interact with each other, the bank and the market, at the first stage, are very suitable for this.
But the system is not as simple as it may seem, and we want to give a more complete product.

We can not make the bank as a new building. It is required to take into account a bunch of other factors that are not related to the bank but affect it. In addition, in this matter we should not make mistakes and we move very carefully, thinking through different situations.

For example, some functions:

It will be much easier with the market, but I suppose it is no less interesting.

As a result, we should succeed in the fact that the colonies can already interact with each other at the financial and trade level. This is the first step to unite all the colonies.


TOWN

The colony itself has also undergone changes.

As I wrote earlier, we listen to your opinion and understanding that the game lacks gameplay. Our fault is that we are very focused on the hybrids and did not pay attention to the game process itself.

In addition, the structure of the colony itself is very outdated and is not suitable for many situations that were not previously taken into account. As you remember, the first version of the colony was in the Internet browser. For this, the structure has been greatly simplified in order not to overspend Internet traffic (which is not cheap, especially for some players who are on flights, out of town or traveling).
In addition, the Internet is not always stable and this led to very serious mistakes and big losses in the colonies.

After many complaints, we released a launcher who saved Internet traffic and saved from disconnection during the game.

BUT, we did not change the city itself to save time, because we were busy creating a new race.
And now it is time to change the city and its structure.

After we finish with the current tasks, we will present you a new structure of the colony. The existing structure is not playable and inconvenient.

What will be in the new structure:

Many elements were created gradually and do not fit the existing realities.

But I will write about it next time.

At this stage, the city is almost ready and is waiting for work to settle it by colonists.

We will fill the city with life and want to give the player the opportunity to interact with the world around him.

The city will be slightly larger than the city that is at the moment, but it will be more convenient to move around it than in the old version.

At this stage, the player can move in three ways: walking, running, teleportation. We also want to consider the possibility of traveling in vehicles for a change and a joke.

In the future, we want to add the possibility of a player participating in the life of a city. For example, police assistance in case of criminal situations. But it will be a separate global update that will not be included in the first update package. But the police and the system of control over the colony will be available immediately, with the release of the new city.

We will try to provide for the possible development of the colony and take into account all the nuances. There will also be added random events with colonists that will be associated with different places and times.

City life will be loaded with different packages to save time. For example, criminals, prostitution, mini events and quests. These parts are interconnected but not completely and can be loaded into the city as they are created so as not to make you wait for one big update.

Unfortunately at this stage we cannot load the city in the same way. The city will be loaded after complete assembly.


NEXT UPDATE

At the moment I am going back to work on new Hybrids poses. My colleagues have a lot of work with the bank and I can proceed to the remaining postures in the breeding area. So soon we will upload new animations.

At the moment this is all the news that I have for you.
Have a nice day. See you later.

COLONY VIEW and PROGRESS OF THE BANK

Comments

Everything will be adapted and integrated.

PANDORIUM

I was wondering, will these changes remove the upgrades we bought or will they be integrated in the new system?

I think yes. But it will be implemented with a global change in the system of colonists. Now it makes no sense to spend time on it, because we are planning a global change. As for the quests, you do not need to filter the colonists for the quest. If you take a quest, then only those who are suitable for the quest are displayed in the field for selecting colonists.

PANDORIUM

Is it possible to add filtering by hair color at some point? It could be useful for quests etc

yeah it's just a super long bang style; you see over the top hair styles like that in space operas like Fifth Element

Nevets87

I got a deryni with hair covering almost her whole face.. Is that intentional?

Quest is at Monk. Pirate east of the market.

PANDORIUM

So what are the odds that the hermaphrodite quest will show up? I never see it.

Manual Blast

Thank. We will correct this error. A pregnant woman can have sex to the last stage of pregnancy. At the last stage, she will refuse.

PANDORIUM

I noticed something that doesn't really make sense - when pregnant, human females can still do it with human males, but not with other females or sirian males. Sirian females can't do it with anyone when pregnant. Is this a bug or a feature? Can't there be an option to do it without reproduction as a goal (since it has already been met lol)?

Thank. We will think how to fix it.

PANDORIUM

can we get the option to disable notifications that a new baby was born? It's really annoying when you're trying to do something in the colony but that notification keeps popping up. Other than that I have no real complaints about the game these days. Good work guys.

Thank :)

PANDORIUM

Thanks for the new Deryni animation, the Cowgirl position compliments the Reverse cowgirl of the female Sirian race of the "Hot Exotic Blue Alien babes who will ride you dry"

Joe Blow

The creators likely would not say any of this, and my opinion does not reflect their own; nor do I mean to be insulting... But there are women working on the game by the way, you can see them there in the team section under the menu, so I'm pretty sure there is plenty of equality and not just men who aren't bothered by aggressive sex. And suggesting they do not have more female players than you think they do and that they need to change to attract more women instead of an equal player base is presumptuous and demeaning. Also the third option of human on human already has the traditional missionary with embracing that you are looking for; there are 3 options of different intimate action for what any might want to see... And if you support the creators and become a patron then you may enjoy some of the other alien on human animations the game has to offer also humans on human being the only race with 3 positions however(men can also prefer this kind of sexual activity and women may also not be bothered by the lack of it) Also art and poses and animation take more than just a picture, but a lot of time and programming.. I'm sure MC options will come eventually, but the point of and playability of the game is currently needing a lot of work and attention, and I for one am thankful that they are working on that rather than trying to redesign the game just to be PC. Just going to say, thanks again Team

Nevets87

I have a request/suggestion for the future - I'd really appreciate seeing breeding positions which don't look "forceful" like right now (with the male holding the female's arms in an uncomfortable position), but look more mutual, for example her riding him, her with arms around him.. I realize the player base is mostly men who aren't bothered by this, but I'd really like more equality. Also adding a male alien/human to the market screen (or removing the current bound pink female..), a female main character (like the blonde dude) with male npc she can invite to household, etc Most of these can be solved with you adding artwork, and might attract more female players.. In any case thanks for making the game public for free, I think it has a lot of potential. Good luck!

Hey. Pubic hair was only Asian. But we can add this feature to the rest of the colonists in the future.

PANDORIUM

Nice! I look forward to that! Also, just heads up. Colonist breeding. Once they go hairless, there is no natural variation for them to get pubic hair. I have been trying to get it, but they are all just going with no hair eventually.... (also.. I would love to see more pubic hair styles eventually.. for both colonists and the home companion girl)

Dariel

Black/brown still not fixed bug, but "color" can be just very dark blue.

Futa can be obtained only by quest, as far as i know.

Hi, new player here. For some reason the hair colors written in some of the colonist's profiles don't match what I see - "color" for a female with black hair, "black" for a male with obviously brown hair, etc.. Is there a way to fix this?

So i finally got my Futa after almost 2 months. I've been breeding her for 3 cycles now and none off the offspring have been Futa... Is this not in game yet, or are the futa offspring just rare?

Hello! Unfortunately, the Sirians are currently available only to patrons. They will become available to the public version after the release of the new race.

PANDORIUM

The pose came out in a single version and there was no point in creating a post about it on two lines of text. In addition to the pose, nothing has been added. The message about the pose was presented in the game as a message, which was quite enough to alert the players. Because this message was received by absolutely all the players.

PANDORIUM

First at all, good job for the game it's really nice, and sorry if this is not the correct place for ask this: The Sirians is only available for the patrons? Because I have this version of the game 1.7.4.12 (in my launcher say that) and they don't arrive... I have all the quest with the hybrids in the monk and the market. I created the colony in the version 1.4 and I return to play now and I don't know how to take them. So I created another account with a new colony and created the market and wait 2 real days and nothing happens... I need to wait the 2 days with the game on? And with my old colony how I can do? This is my question. I don'k know if the Sirians is only for the patrons or not, I don't found any information about that. Thanks for everything and have a nice day!

Nice to have a sneak peak into the future, but IMO you should present your result just as much - the recent update introduced new scene, but not a word here. Of course I am not a marketing person and sometimes less is more.

Stojan Jakotić

Only Marina. The rest are postponed until the change of the colony management system. We are currently preparing a new system and are not creating new links to avoid mistakes in the future bundle.

PANDORIUM

Which NCPs can i invite to the house now?

Kawa

We can't change the look of our slave/partner in the house, you can remove the parts of the clothes and change the look of your bartender, that's about it

Candy Worthy

Really disliked the look of the 'personal partner' in the home, so i retrograded to citizen level. I assume when you write "The ability to change the look of a personal partner", you mean the ability to change clothes, because i could not find any way to modify the look of the character at all.

Sorry?

PANDORIUM

is the female mc in the game yet/

bassassassin

There are no limitations in the existing colony model and this is a big problem. In the future system, which I will provide for study later, the system has undergone changes. Having a large number of colonists does not make sense. The new system takes this into account.

PANDORIUM

Is there a maximum amount of people someone can have per colony? If yes it could be a good idea in later versions to be able to create more than 1 colony which will probably have different pros and cons (eg. less food, more minerals etc.) and each colony will be able to be controlled easier.

surrik

Sell the freaks to Monk. To the south of the market(next to the spaceship)

English is not my native language. That's why it's a bit difficult for me to get around the game. How to get rid of colonists with biological danger?

Nefforuga

Hey. The code is sent automatically by the system after processing the data. This happens twice a day. Also check your email's spam folder. If you have previously activated the code, the system will make changes automatically.

PANDORIUM

Hi, I started pledging yesterday and still haven't got a code :(

Yes. We make them with a break of two weeks.

PANDORIUM

Will we be having another training event?

Nevets87

no problem. Run as admin.

PANDORIUM

hey im new and im trying to start the game and doing the whole updating thing and its been sitting at 100% for over a hour now how do i fix that

Hey. Check the spam folder. Sometimes letters get there. In addition, note that the code is sent by the system after checking the data. This happens twice a day. Also, if you have already received a code before, the system will not send you a new code, but will make changes to the account on which the old code is activated.

PANDORIUM

Hey there, I still haven't gotten my patreon code for pandorium, who should I contact?

Thank! We will try. :)

PANDORIUM

Yay I'm looking forward to the city expansion :D and also I love the work you have done with and continue to do with the hybrids and breeding system :D let no one say any different! Also the house and interactive Personal Partners and Assistants is really great too, and I look forward to more in game customization options such as clothes and appearance of the Partners and forms of interaction as well as decorations in the House :D Thanks so much Team

Nevets87

I suppose that this will not complicate. We do not do complex and in-depth systems intentionally. In addition to the fact that a complex system can confuse a player, it will be difficult to correct possible errors in the system. the more complex the system, the more vulnerable it is. We will try to do everything more simply.

PANDORIUM

It sounds globally, beautifully and promisingly. But, as I said earlier, will this not complicate the game? Best the enemy of the good :-)

Thank. I think it will not take long. ;)

PANDORIUM

Hey. Yes, you have not been seen for a long time :)

PANDORIUM

Thx for the news. The game is more and more interresting with each updates. Hope next updates will come as soon as possible.

Hecatonchire

I haven't played in a few weeks now, mostly because not much has changed in game, I've been waiting for the new updates so I have a better reason to continue and explore. So far things are looking good, I wasn't apart of the previous event I just checked it out. But I will continue playing full-time in the future when these updates are finished.

Candy Worthy

Aliens and hybrids can already be trained just like humans, you still need them to be in the same area as humans

Candy Worthy

When training alien and hybrid planning?

Nondus

Oh, thank you. We are pleased to hear that you like our views :)

PANDORIUM

Thanks for your Update of progress. Im proud to be a patreon of your Game. I like it so much, and im curious for the next updates. :)


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