SamSuka
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RESTART

Hi guys!
An error occurred with some colonies during the launch of the new store.

In order not to harm players who have already started to trade in the market, we rolled back to the night version that was before the update.

Now your colonies are in the state that was yesterday during the shutdown of the server for technical work.

We apologize for such difficulties. But your colony is safe. Build a new market again.

RESTART

Comments

I'll write an article the other day.

PANDORIUM

Some of us actually want to know the technical details, not just what will be in the next update or what is already done. There could be some that are planning to create their own game and maybe get some idea and inspirations for their own projects.

Candy Worthy

Perhaps you did not appoint a minimum number of colonists to work? A fraction is farmers, miners, breeders.

PANDORIUM

Hi! How do you distribute colonists into factions? I have a notification from Jane on my screen to the right, and nothing I do makes it go away. I tried to distribute colonists from allocation, but it doesn't work.

run as admin

PANDORIUM

So, the game still free for trial? Like, i downloaded it and it won't start, keep on a eternal loading after clicking continue on the warnings

Oh sure. I will write a review of the ongoing work, but at the moment there are a lot of technical and not interesting points.

PANDORIUM

ya, even if it is brief, a status update would be very much appreciated

Ryan360

I think this goes without saying that we need a new update post, it's been 1 and a half month since the last one. and even this one is starting to fill, we don't want to have too many comments on one post. But 200 is a bit of a stretch

Candy Worthy

I think we all thank you for your quick replies and work! :)

It's hard to say yet. The update includes a new colony management system, police, new farm resources, festivals and more ... a lot of work, especially with logic.

PANDORIUM

Are there any news on the next big update?

Ah yes, me too.

Felix

Hi! What is new in the new updates? I'm encountering a bug where, no matter which building I exit, the player character always spawns in the same place (near engineering). It doesn't matter if I exit the farm, the mine or the market, it always spawns me in the same place. (which makes it a bit more frustrating to get to Monk.)

If you have questions, you need to ask them :)

PANDORIUM

Hey guys i was just wondering if there was a discord for the game? i have some questions that i havent been able to find answers to about the current build and future updates

TerriWolgan

Thanks! We will check it.

PANDORIUM

I think I've found a mistake in level requirements. To get lvl 38 in game you need 32460 exp but from math formula it should be 27050. Next lvls are also too high because this missing value. Brothelton was checking each level up exp cost and here I've found it. I send you email with file.

Avalanche1993

I have trained a colonist up to level 55. It tells you how many xp it will take to get to the next level which is 56. My colony will be 3 years old in February and I have been training him for over a year using the Great Training option. He's done now that I have leveled his endurance to 100 skill points. I wont know any more levels higher than 56 for probably another year or so when I triain his daughter past level 56. I just need to get a daughter.... Damn you RNG!

Dark Rooster

Hey guys, did Brothelton train a colonist up to Level 56? How does he know that from Level 55 to Level 56 it requires 864,242 experience and total of 5,158,110 experience from Level 1 to Level 56, he added that info in the table he posted on the Wiki site. The math shows that to level up a colonist from Level 1 to Level 56 using the best Great Training option will take 14,329 trainings. One training lasts 14 minutes... 14,329 trainings multiplied by 14 minutes that's 200,606 minutes = 3,343 hours or 140 days total training time. 140 days is half a year dudes, and the game Pandorium exists for some 3 years which means 140 days of total training time he spent is 17% of the total time that the game exists since its launching... So guys can we talk about this a bit? I've talked a year ago and shared some knowledge with Candy Worthy and Brothelton about the game, so what do guys you think about this?

a la general, la suma de colonos , produccion de alimentos y produccion de minerales " COLONY RATING"

A que te refieres ¿De qué clasificación estás hablando?

PANDORIUM

el calculo de la clasificacion de las colonias, se esta haciendo correctamente ?

Depends in part at what levels your colonists are at. Training cost escalates sharply as you go up levels, particularly over about level 15, which combined with non-combressible training time make a single colonist focus for purely production purposes inefficient. At lower levels I think it is more efficient to train broadly taking into account training time as well as cost.

Felix

They can be obtained in the quest from Monk. In the market they are sold by other players.

PANDORIUM

Can you create more futas or is it through purchase at the market only?

I agree. I newly joined as a patron during the event, and the multiplier was the main difference I noticed compared to the free version. Now that it's gone, the two versions seem pretty much the same. Don't take me wrong, I subscribed because I wanted to support this unique project, and a permanent multiplier could also be problematic in the long run, because in a way it would be a form of 'pay 2 win' (except the game can't really be 'won' anyway). Still, some actual kind of noticeable benefit for patrons would probably also help draw new people in and let this community grow faster and help the developers to dedicate more resources to the project.

why can't the trainer multiplier stay after the event? it'll take weeks to even get any progress anymore just on one colonist and millions of money

Candy Worthy

run as admin

PANDORIUM

So, how much time does the game launcher take to load? Its been loading for a bit now :D

Colonist level sort definetately. In addition added sort on other aspects (hair, seems like it will be added in the future so that's good) Price regulation as Coding: Eh, let people try... Some of the prices posted are quite mad, but the mad ones don't get sold so it seems quite self regulating in the end. I don't think adding programming complexity for these aspects is useful. Adds something that can go wrong and market itself should self-regulate this particular aspect. Particularly if the sorting for buying (and selling) is improved to allow for more refined triage. Sort by Level, and a plus/minus ability re skills in the same fashion as other screens (rather than just over X amount as now.

Felix

Hello! Thanks for the comment. We will see what can be done.

PANDORIUM

in the intergalactic market, on your goods for sale, it says delet, when it should be delete, and where it says "Goods that are already on sale in the trading system" it cuts of the in between lines so it goes "goods that are already on sale I" "N the trading system". Another thing is that there needs more work on the filter, like colonist level, having it be between two levels of a skill like between 20 and 25 for example. another thing that could be good to have would be when you're selling that you can filter out the ones that are working and keep the ones that are not in work like in the allocation. I would suggest letting us write in a preferred cost on our goods to sell rather than holding the + symbol until we reach the price we want to sell for because that takes minutes to get up to even 100k

Candy Worthy

well i reinstalled the game so it works now, now that i'm back i will check around for what other updates has been done, another thing to note for sorting in the intergalactic market would be colonist level, not just skill level, also maybe add a restriction on cost because i just saw a lvl 6 futa with all the stats under 10, the price was 999k and that is certainly not worth it, nor is there a point in putting them on the market at that high price for something so weak. maybe restrict it so that they have to have at least one skill above a certain level before they can even think about higher prices.

Candy Worthy

18 hours IRL for both pregnancy and for the kids to become adults, so basically 1 month is 2 hours, and 1 year is 1 hour depending on the context.

Candy Worthy

i just got back from vacation and it looks like the last update crashed my files or something, I can't get into the game after clicking continue

Candy Worthy

Hi Pandorium! I'm a new patreon and have to say I'm liking the content and the potential this game has. Just have a question, is there an explanation for how long pregnancy lasts and how long everything takes in the real world? Like how long to wait until kids become adult, etc.

Silent Six

This error occurs when one or more files are corrupted during download. The solution is to reinstall the game (previously delete the files with the game).

PANDORIUM

I'm trying to go to the breeding area so i can try and get more colonists (and cause i feel like watching the guys in my colony fuck) and it will go to the loading screen already at 100% but will never actually go into the breeding screen, everything else in my game is working perfectly fine though. Hopefully its something that can easily be fixed.

Thanks for sorting that out Avalanche1993.

Dark Rooster

To anyone else working on the wiki. I added a bit of info to the Skills and Training System page. I seem to have messed up the formatting a little just below the picture I uploaded. I have tried to fix it multiple times and have been unsuccessful. If any of you who work on the wiki and know more about formatting than my dumb ass, I would appreciate you having a look at it.

Dark Rooster

:))) thank

PANDORIUM

if no one has said it, your baby announcement pictures look cute! :)

LordFoul

Hello! Thank you for reminding me. We will definitely fix it.

PANDORIUM

Thanks. We decided that we would be reporting global work here, but writing technical messages in the game.

PANDORIUM

Hello! We will think about what can be done.

PANDORIUM

Thanks for the update and the update notes.

Stojan Jakotić

I really like the intergalactic market so far. However I want to suggest some improvements: - let the current page number be editable, so if we want to go to page 47 for example, we can type 47 in the current page counter and it takes us there. This avoids having to press forward 20 times if you want to go to a certain page(higher stats are in later pages). Also let us filter on price perhaps? Lastly, the sell goods price thing could also be editable so we can type a price directly?

Thanks for the 2.0.5 fixes. Should note that the disappearing Monk seems to no longer occur so thanks there. Make me think of a small bug that's been around for a while, not serious but thought I would mention. For Futa on Futa breeding, where the inseminating Futa (Right side) is pregnant, auto-breed doesn't work correctly. It results in impreg message for the inseminating side (right side), which is already pregnant. Doesn't seem to take endurance points down. Taking auto off and going manual solves (as in pregnant Futa if not too advanced in pregnancy then can impregnate Left Side Futa fine). Minor item but would be nice to resolve if not difficult.

Felix

We are looking for the cause of this problem. For some players this happens and we are trying to understand what the problem is. It is difficult to find out the problem if it has a private horractor.

PANDORIUM

Hi. I hope it's appropriate to ask here, I didn't find any information on this issue anywhere. I've only recently come back and it's amazing how much the game has evolved. However, I'm having random connection issues: at some point the game just stops telling me "You have lost connection to the Pandorium servers", it's seems to be completely random. Sometimes it's stable for almost an hour sometimes it happens every 30 seconds. I can always restart the client and get right back, but it's still very annoying. Does anyone else have this problem? Is there any way to find further information or fix this? Thanks a lot. And yes, I've reinstalled both the client and Air.

A patron will always have some advantage.

PANDORIUM

I was a patreon for a long while but canceled my membership for a while since I stopped playing the game. So I am curious what is the current difference between the free version and the $1 patreon version? Cause before the only difference was just 1 extra sex pose for humans, and the fact that you had access to Sirians and hybrids.

Further there will be other elements of this update. The market is part of a global upgrade.

PANDORIUM

Reinstall the game. Some files were corrupted during download.

PANDORIUM

So this just happened. I tried to continue my game after the most recent update and it just goes to a black screen. I've waited like five minutes and nothing loads.

Tinglas

since you guys successfully implement new city,bank and market whats you next move are you going for new race introduction or wait until you wrapup every thing like making animation for the rest of spieces that are not implemented yet.

Lol more updates is a good thing.

Perhaps, when changing the server data, some parameters were not taken into account. We will check what exactly was not activated.

PANDORIUM

Never had a bank or taken loans? Give it a try! makes the game more involved to interact with other players!

LordFoul

Might be tied to it but I don't use the bank in game. Never had.

Jason Muller

My drinking game broke the same time as my bank. I still wonder if it is because of a corrupt server save game file?

LordFoul

Thanks. We will check this.

PANDORIUM

Because the bank has a maximum level of 10. 11th level is a visual error that doesn’t affect anything and does not have any additional advantages. we deal with the causes of the error.

PANDORIUM

I don't know if anyone else is having this issue, but the drinking game at your house seems to be broken. it counts the alcohol you consume into the negative numbers.

Jason Muller

Lol I think I'm officially the second bank to hit level 11 after Lord Foul's bank got absolutely destroyed by bugs in the system. Too bad there's no perks that come with it

Currently, Futas is only available thanks to the quest. This gives her value as well as the value of rare freaks who appear as a genetic mistake.

PANDORIUM

lol, YES give us guns! They say there will be rioters? I'll fix em!

LordFoul

The beauty of futa is they are 100% human. Tho you could through selective breeding, breed out alien strains. And being a added colonist, they are not related to anyone. No incest issues.

LordFoul

what i mean is it would have been better if there is a small chance of futa kid being born from human or futa like say 1% chance they would still be rare and their rarity would still be same.

I think that prices will still change. This is a classic market behavior. The seller wants to get more, the buyer wants to spend less. Over time, pricing policy normalizes. In any case, we continue to observe what is happening.

PANDORIUM

dont feel like a idiot hsk,i did the same when thay first appeared.plus i win with the clicking 10 000 times

Good update, nice way to make some extra cash. Downside is people are already gouging on prices. I can say that you won't see that from me. I'd rather see people able to purchase and advance towards whatever goals they have than try and make them go bankrupt.

Calibos

damn im breeding futa like an idiot so i can get baby futa and sell her on market now that i know its not even implemented :D

thats still a little slow ,but way better lol. burnout moment . loll lord foul

why you click 10000 times just press left mouse click on + and hold it till it reaches 10000

so there is no chance of being born futa kid through breeding

And on a lighter note: How nice would it be if we could SHOOT DOWN those annoying pieces of hardware floating around? lol.

LordFoul

is it possible to go more then just increments of 10credits in the global market?having to click that + button 10 000 times just to get to 100 000 credits is not really encouraging to want to sell colonists or resources :/

No. you can not breed futa from futa. Quest only.

LordFoul

by the way the tag in the new market that define their parent blood is very good like AFRO ,EURO and AISA.if this is implemented in alloctaion center and hostels with their hair color tag it will be alot better.

i have been breeding futa for a while now do they have a chance to give birth to futa or that is not implemented yet just want to know do they give birth to futa or no.

There are two ways: 1 - complete the mission from Monk (he will ask for a few freaks in return). 2 - buy on the market from another player (you need to build a spaceport).

PANDORIUM

How do i get futas?

Alvin Nobody

I would assume it just takes time to update the server so that it knows your code has been activated, seeing as they refresh twice a day

Candy Worthy

Does anyone have advice for a patreon code not working? I have followed all the steps in the FAQ for bad codes + rebooted my PC, but so far nothing has helped. (And yes, it's a legit code from my own pledge).

vladeemer

Reinstall the game. But first delete the folder with the old game.

PANDORIUM

Hi, when I enter the game I can not see the colony. I can see the UI, and the interior of the facilities but I can not see the actual colony (it's all black) which in turn prevents me from using the black market.

Thanks for the feedback. We will check what could be the problem.

PANDORIUM

Could you check what happened in the Colony Rating section. My position does not change despite the various changes I am making.

This will also be changed as I said earlier. We will change both the hostels and the distribution zone, but everything has its time.

PANDORIUM

Thanks. We will fix this error. This is because of the zeros. Zero takes up more space and the entire amount does not fit in the set text box.

PANDORIUM

Also, when can you change the hostel filters to the same filters in the market? It's the exact same thing we've been asking for more or less to just choose a specific race and forget about percentage of what race you're more or less. It looks so much nicer to just filter it like in the intermarket, heck even adding a female, male or Futa setting too like in the breeding area would be nice too

Candy Worthy

So I found a typo bug that if I were to sell 130000 food for 297570 it shows that I'm selling 13000 for 29767 instead, but if I sell 135800 then it shows the full number. Just a small fix for selling perfect large amounts

Candy Worthy

Wait for the server to update thar you've paid, restart in admin and then check

Candy Worthy

I pay 10$ so where is my house?

Fjalar Henriksson

We wanted to indicate the seller, but decided not to download additional information. At the moment there is no colony profile and the name of the colony or the name of the player does not carry much value as in a bank. As for the colonists, we will still think about it. To display the colonist at full height requires a lot of data to download. Additional screens will also be required. We will think how to implement it.

PANDORIUM

Also would be nice to be able to screen in selection by where the Colonists are located (free, breeding, whatever) and by level. Make a commercial strategy easier to develop.

Felix

Market works well and has good potential- I wonder if my customized names show up on the buyer side or if they are stripped off? I do hope that future update will add in the normal market (dismissal) an ability to screen / sort by ability scores to help decide which profiles to dismiss, which to market (similar to what can be done in the Hybrids).

Felix

It would be nice to see the name of the seller. On an unrelated not - it would be nice to preview the character prior purchase, human females in particular as they differ in more than just face and stats...

Stojan Jakotić

We returned the database to the state it was before the update. To open a new function, build a spaceport.

PANDORIUM

Not sure I have understood situ correctly. After update (re-update rather after the hiccup), not seeing the intergalactic option in the market.

Felix

:)

LordFoul

;) Thanks

PANDORIUM

I think we all thank you for your quick replies and work! :)

LordFoul

OK then. I'm not the computer whiz here.

LordFoul

They "rolled back" the game. See if your colonists are still pregnant. Or they went back to where you didn't even breed them.

LordFoul

And I mean random, switch them around for every update or change.

LordFoul

And maybe Pandorium should select a few patrons to help test before going live? Random players aside from the developers.

LordFoul

Many elements depend on each other and if you separate them, there may be errors ... we have already encountered some errors

PANDORIUM

If you encounter a mistake, let us know about it. This is what I wrote about earlier, that we divided the global update into several small ones and some problems appeared. I hope the problem no longer appears.

PANDORIUM

Well, we all wanted quicker and more updates.. and this is what we get for our impatience. What ever happened to a Test Server before going live?

LordFoul

nice, keep up the good work...

Holy shit, I lost the only futa character I'd gotten in years

Lord Zero

The bug is fixed. Data is reloaded and rollback to yesterday's progress is made.

PANDORIUM

Oh noes! it's the update apocalypse!

LordFoul

going to play GTA online ;)

same here

same here!

LordFoul

same here

So i was playing just fine couple minutes ago, then you restarted the server and now when i try to get back into the game, i get the message "login or password incorrect."

ColdieHU

hi, before the last update i had about195 babys. but now 0

ready now I'm not getting into the game, says the password or login is wrong

Lord Zero

Now we reboot the server again to the version before the update.

PANDORIUM

Hi! I'm having some weird problems. -I was waiting for my breeding females to give birth, in the colonist market they show up as pregnant, but in the hostel and breeding area they don't appear to be pregnant. -I successfully bought a colonist, she showed up in allocation, but once I allocated her to breeding, she disappeared. The game thinks I don't have her, but she shows up in the colonist market, giving me the option to sell her.

I have the character futa, when I put her in the category of creation, the server goes down and she is not in the category, I have to boot to sell and then take off, so that she appears in relocation, this for me and a bug

Lord Zero

How do you get the freaks

If the problem persists, reinstall the game. The file may be damaged during the upgrade. Ira work as usual.

PANDORIUM

Hm, I just handed over 7 freaks to Monk and got a "Thanks, here is your reward" screen with no picture and all stats 0. The freaks are gone, and I do not seem to have gotten a Herm as a reward at all (not even a freak herm with no stats) https://www.dropbox.com/s/6hw4i5eftwp3rtn/Monk%20Trade.jpg?dl=0

Talos


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