Last time I had no guests, so to make up for it, this time I have five!
In this episode I talk to five people who made paradise possible in Paradise Killer, a recently released open-world murder mystery game from Kaizen GameWorks. Creative director Oli, technical director Phil, sound summoner Barry, artist Gigalithic and quality assurance tester Guy.
It was a lot of fun putting this mini-making-of together, and I'm quite proud of it, so I hope you all enjoy it! I must also extend a huge thank you to my guests for giving me their time during what must have been a very hectic week. (Each interview was recorded within four days of the game being launched.)
Goal for the next podcast: 10 guests.
Commentguy
2020-10-05 13:11:37 +0000 UTCCiaran Stubbs Parker
2020-09-29 13:00:31 +0000 UTCSam Waterworth
2020-09-29 03:46:46 +0000 UTCMalachy
2020-09-28 20:28:26 +0000 UTC