Shuffle Me - Devlog 05.07.25
Added 2025-07-05 18:58:22 +0000 UTC
Hey :D It's Sifa :D
So, I think now, when I got so many new followers, and got used to English more, I want to write Devlogs sometimes. Though don't expect them too regularly, because usually I'll be writing them when I have enough to say. And also I'll see if anyone even need them xD
Topics for today:
next Regular update - Side View Avatar and interactive Battles
Updates logic and schedule
Next Major update
So, in our next Regular update we'll be moving further to Gym-theme. Like more gym clothes, more gym-themed cards, enemies, etc.
Though, the main plan is to test new feature - Side View Avatar. This avatar will be representing Player during the Battle Phase. This time it's going to be about doing various Excercises in the Gym (with the helping hand of the Coach).
So, as you might have guessed, instead of showing just a static card with Enemy Face, we'll be showing animated Avatar and Enemies, that will interact with each other.
If they will be interacting with each other, how can I control this? Well, that's the most interesting part. I want the interactions to be made through "End Turn" (aka "enemy" cards). So if you use a card "Squat", avatar is actually squating.
You can check the demo of the side-view avatar here:
https://youtu.be/4jbMbB0uSHg?si=I_rrIH8jQ59f9O5l
We already intergating and testing it in the game. Though I can't guarantee you that it will be well synchronized with the Main Avatar (the one on the right). I'm sure we won't duplicate all the items atm. But at least I'll try to sync the body proportions and item's colors and hairstyle. Just don't expect too much, remember that it might be in early state when released :D

Updates Logic and Schedule
And some info about updates and their schedule.
We have 4 types of updates:
Major Updates (1st number in version, e.g. from v1.3.5 to v2.0.0)
Regular Updates (2nd number in version, e.g. from v1.3.5 to v1.4.0)
Small Updates (3d number in version, e.g. from v1.3.5 to v1.3.6)
Bug Fixes (also 3d number in version, e.g. from v1.3.5 to v1.3.6)
So, Major updates - when I do a lot of new stuff, add a lot of new mechanics, systems, characters. So you get the whole new experience from the game. These will be quite rare, in best case once per 6 month, in worst case once a year.
Regular updates will be released more often, like once per 1-3 months. These are quite complicated updates that will add new systems, mechanics, complicated enemies, new loops, new set of clothes, new animations, etc. Though they won't change the game completely, like major updates might do.
Small Updates are gonna be released once a week, usually on Patreon only (including Free tier). Though in some cases I can skip it, like if I want to take a break after a major or complicated regular update.
I can add some new clothes, some new cards, some simple enemies or events, and such. So I usually use these updates to nail the previously released build, or prepare for the upcoming update.
Bug Fixes can be released as soon as bug is found and fixed. Usually I upload a bug fix on the same day or the next day after it was found. The exclusion is only when bug isn't harmful, then I can postpone the bug fix till the next update.
All the updates will be released on Fridays
(this week I was taking a break after a big update, so small update will be released on Sunday)