SamSuka
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Shuffle Me v0.0.9 - Small Update

Hey, it's Sifa :D

Beta | Alpha | Sigma

(the links to related Support levels. Thank you guys!)

(upd. Changed version to 0.0.9 and released Sigma version in public, because we moved to godot)

Avatar Tech Update

I didn't like how Boobs transformation works. I don't like when boobs grow too fast. And that exactly how it was before. You were getting boobs extremely fast, and then they were growing slow.
So I changed that. Now your chest actually transforms into boobs. At first it starts getting bigger a little, then you get very small boobs that can be simply mistaken with big chest. And only then, after 50% of TF, you get actual boobs.
I think this image should explain everything better :D

As you can see, the boobs that you used to get on 3d stage of Boobs transformation you get on 17th stage now.
Also, the maxed out boobs now bigger. I thought it's quite reasonable xD And the changes are more visible.

Why I spent so much time on that?
Well, at first I should have created the TF for smaller boobs. What was a bit tricky.
However, the most consuming part was reworking the structure of the Avatar. You see, I wanted to let my artists draw items for Avatar without thinking about structure. Bcz it wasn't that easy in the past. Tbh, I doubt if anyone except of me was able to work with that at all xD

So I was chasing the idea of letting artists work without even thinking about naming, about structure or anything else. Also they should be sure that they are doing everything right, so it should be simple enough. So in the end I can relax on that part, and don't need to spend tons of time on adjusting the broken structure.

I understand that both sides don't look to different from each other for a person who don't work in photoshop. But the idea isn't even in that. The issue with the left side that Artists should have been renaming these long [skin]clothes/shoes/canvas_sneakers/blackwhite/0 , and do it right. While in the right structure they can just leave everything as is, just redraw the shape they want, and it will just work fine.
And also looking for the required shape to redraw is way easier because it's devided into folders instead these long names.

So with that, I can just send the project file to any artist, tell them
"you can do what you want under folder with the tag [merge]. Don't change anything else. If you rly want, you can change the names of the folders without a tag.",
And they can start working. Yeah, that's literally it. I don't need to teach them. They can start drawing right away.

In addition to that, we have fixed some small bugs with the Avatar. E.g. you Avatar was getting small if character was getting vagina.
Also, I tried to fix the visible seams. Though probably there some of them left. So I'll be fixing that in next patches.

Colors Tech Update

Sorry, but one more tech update xD

You see, when I finished everything for the avatar, I was exausted so much that I didn't want to do recolors for items. Yeah, it's not that hard, but it's still quite time-consuming doing recolors by hand.

So instead of that, we implemented a system where we can color clothes by just mention its color in item's definitions :D
It's super cool. However, it's a bit dull. So we'll be using that only with the items that are meant to be single-colored. And we'll be adding more "unique" items, which will have more complicated color scheme. Probably such items will be more important from the gameplay side too. Though that's still under construction :D

That's the colors I use atm. If you miss some specific colors or shades - just write me the colors or shades somewhere (for example in RGBA format), and I'll implement them for some items that I think match the color better.
P.S. I didn't think much about their names, don't blame me xD

Godot Version News

As you might know, we also work on the version of Shuffle Me on godot engine. Mostly our lead programmer works on that atm. It goes quite well. Programmer has already started adding effects. It doesn't look pretty atm, I know. At first we make a game, then we make it pretty :D
I captured a short video, so if anyone is interested - you can check it. Though nothing special there yet xD And sorry for low quality

https://youtu.be/B2QLXl1qwLw?si=sWQcioXVNiLvGVmz

Shuffle Me v1.2.2 Changelog - Small Update:

P.S. There might be still some visual bugs. You can report them as usual on our discord. It would help to deal with all of them faster :D

P.S.2 I'd spend some time playing Silksong, sorry for that :D I've bitten Hollow Knight at 112%, so I can't just ignore Silksong anymore... I'll keep working, just the next big update will be released a bit later than I expected.

P.S.3 I'm uploading older Beta version (avatar without clothes) into public. Soon older version with clothes also will be available in public. All the new versions will still be available for patrons only. Also some cool animations with one more avatar will be available for patrons soon :D

v1.2.1_Alpha (patreon version) was pirated, so I'm uploading it here too


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