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4 Seasons Citadel & Planar Ruins - Master Tier

The 4 Seasons Citadel is truly an inspired location. Found on the peak of Mt. Saint Vellena, it is a ringed by a pristine marble wall. From the outside it appears as a formidable towering stone citadel, nigh impenetrable. But once you are past the front gates, you are welcomed by elemental gardens filled with exotic plant and animal life. Paths lead around the entire grounds, which encompass the four elements of earth, water, fire and air. There are elemental portals that lead to each of their respective realms.

Inside the citadel is as vibrant and thriving as the outside. Each wing is dedicated to one of the four seasons, and their are transitional walks that guide visitors around the entire interior. In the center of the citadel is an elemental event arena, it is the beating heart of excitement. The bouts portrayed here are out of this world, only the most prestigious contenders are invited. The second floor features seasonal themed rooms and unique private areas for the elite. Whether you are looking to bask on the beach, meditate in the clouds, camp by the fire, walk with wild animals, ice skate, or battle in the arena, you will not be let down. There are activities for everyone around the multiverse.

The 4 Seasons Citadel full map set includes 2 original mega maps [with optional grid 80x80], Dark and Blank Alternates, and Labeled GM Maps. Plus you can get the set as a Foundry World File (or separately on Roll20's Marketplace). There is also a unique Art Assets pack, it includes room furniture, textures and other pieces used to make the original maps.

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Scattered throughout the astral, lost in pocket dimensions, hidden on demi=planes, are remnants of planar touchstones. Once protected and monitored, they were absolute gateways to other worlds. And unlike the simple magic spells, or complexly crafted portal gates, these touchstones could take an army across time and space directly to the throne room of a deity. Long ago, in ages past, they were used against the divine in the Battle of Evermore. What was once the greatest form of transportation in the cosmos, became a hazard, an open threshold that could deliver unbound wrath onto the doorstep of an opposing god. They had to be destroyed. There are no tales, no songs, or ancient tablets that depict the destruction. It is assumed that it happened quickly, out of desperation during an apocalyptic war. Now the ruins of the touchstones are scattered in the cosmos, some lost forever, but some are still out there. Floating along on chunks of broken planes, hidden deep in dungeons, an plunged into the depths of chaos. Who knows if they are can be activated again, perhaps some are still functioning, waiting to be used one last time.

The Planar Ruins complete set includes 4 full sized maps [30x40 and 40x30], variant colored Alternates, Blank Alternates and GM Labeled maps. Plus you can get the set as a Foundry World File (and it will soon be available separately on Roll20's Marketplace).

New Moulinette Link - 4 Seasons Citadel Master

New Moulinette Link - 4 Seasons Citadel Foundry File

New Moulinette Link - Planar Ruins Master

New Moulinette Link - Planar Ruins Foundry File

4 Seasons Citadel & Planar Ruins - Master Tier

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