Hey everyone!
This one came in a little later than planned — real life threw some curveballs (extra work after layoffs at my day job), but progress continued, and I’m happy to finally share what’s new in this build!
Live2D Demoness Outfit: Mage Dress
She finally has a proper outfit — fully rigged and animated in Live2D!
The mage dress now appears across all screens — town, battles, menus, and beyond.
Clothes Awareness System
She now reacts based on whether she’s clothed or not — a small but fun step toward more immersion and personality.
Stat-Based Visual Growth
Each growth-related stat now triggers visual changes (with 5 stages each):
Magic → larger breasts (BE)
Vitality → increased height and overall maturity (GTS, AP)
This system lays the foundation for more dynamic transformations going forward.
Live2D Stability Improvements
Backend logic reworked for smoother rendering and fewer glitches.
Live2D should now behave more reliably across battles, menus, and interactions.
Quest Fixes
Some quest flags and triggers have been patched to prevent event looping or softlocks.
Temporary Removal: Tattered Rags
This outfit has been pulled for now while I rework its Live2D logic.
It’ll return later with proper visual support.
FMG — visual scaling with Strength
AE — based on Dexterity
A fully live2d animated growth-reactive Paladin companion
And a brand-new recruitable character after that!
I’ve got a few ideas cooking — we’ll do a Patreon poll soon to help decide who joins next.
This update sets the stage for many new systems — outfits, transformations, dynamic interactions and more.
If something feels off, please report bugs or glitches — it really helps me track down edge cases and polish things faster.
Thanks again for the patience and continued support — I hope you enjoy this build!
More outfits, systems, and content are just around the corner.
— CM
Dffd2
2025-10-29 11:51:28 +0000 UTCM8TS
2025-10-21 21:00:53 +0000 UTCM8TS
2025-10-21 20:59:40 +0000 UTCAcap
2025-10-21 20:47:53 +0000 UTC